デバッグに購入レシピ開放ボタン追加

This commit is contained in:
kimura 2022-06-07 11:13:13 +09:00
parent f4eee0aefa
commit c4e04e5956
2 changed files with 289 additions and 0 deletions

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@ -26,6 +26,7 @@ public class DebugOptionManager : MonoBehaviour
[SerializeField] private Button dailyMissionCompleteButton;
[SerializeField] private Button normalMissionResetButton;
[SerializeField] private Button autoCookCompleteButton;
[SerializeField] private Button shopRecipeCompleteButton;
[SerializeField] private Button resetShopCustomizeButton;
[SerializeField] private Button completeShopCustomizeButton;
@ -175,6 +176,13 @@ public class DebugOptionManager : MonoBehaviour
{
gameData.AutoCookFinishTime = DateTime.UtcNow.ToBinary();
}).AddTo(this);
shopRecipeCompleteButton.OnClickAsObservable().Subscribe(_ =>
{
var shopDataList = SpreadsheetDataManager.Instance.GetBaseDataList<ShopData>(Const.ShopDataSheet);
var ownedRecipesList = shopDataList.Where(data => data.Category == ItemCategory.Recipe).Select(data => data.itemId).ToList();
gameData.MyRecipes = gameData.MyRecipes.Union(ownedRecipesList).ToArray();
}).AddTo(this);
resetShopCustomizeButton.OnClickAsObservable().Subscribe(_ =>
{