遊び方処理追加

This commit is contained in:
kimura 2022-02-07 13:11:12 +09:00
parent 5d62e8d705
commit c4939ba828
5 changed files with 77 additions and 1 deletions

View File

@ -808,6 +808,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 1345967581}
- component: {fileID: 1345967582}
m_Layer: 5
m_Name: Window
m_TagString: Untagged
@ -836,6 +837,26 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: 57}
m_SizeDelta: {x: 705, y: 780}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1345967582
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1345967580}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c8de0d5dc0904c54ae611a0faadedeb9, type: 3}
m_Name:
m_EditorClassIdentifier:
backgroundAnimator: {fileID: 567241586}
closeButton: {fileID: 1647364804}
nextButton: {fileID: 1828080668}
prevButton: {fileID: 1013046732}
explainObjects:
- {fileID: 996499144}
- {fileID: 2062565273}
- {fileID: 1517093067}
--- !u!1 &1517093067
GameObject:
m_ObjectHideFlags: 0

View File

@ -0,0 +1,45 @@
using System;
using UniRx;
using UnityEngine;
using UnityEngine.UI;
namespace MyGame.Scenes.Settings.Scripts
{
public class HowToPlayWindow : MonoBehaviour
{
private static readonly int OpenTrigger = Animator.StringToHash("OpenTrigger");
private static readonly int CloseTrigger = Animator.StringToHash("CloseTrigger");
[SerializeField] private Animator backgroundAnimator;
[SerializeField] private Button closeButton;
[SerializeField] private Button nextButton;
[SerializeField] private Button prevButton;
[SerializeField] private GameObject[] explainObjects;
private void Start()
{
closeButton.OnClickAsObservable().Take(1).Subscribe(_ =>
{
transform.parent.SetLocalScale(0);
backgroundAnimator.SetTrigger(CloseTrigger);
this.CallWaitForSeconds(.25f, () =>
{
TransitionManager.Instance.UnloadScene(GameScenes.HowToPlay);
});
}).AddTo(this);
var objectsLength = explainObjects.Length;
nextButton.OnClickAsObservable()
.Select(_ => 1)
.Merge(prevButton.OnClickAsObservable().Select(_ => -1))
.Scan(0, (acc, current) => (acc + current + objectsLength) % objectsLength)
.Subscribe(x =>
{
for (int i = 0; i < objectsLength; i++)
{
explainObjects[i].SetActive(i == x);
}
}).AddTo(this);
}
}
}

View File

@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: c8de0d5dc0904c54ae611a0faadedeb9
timeCreated: 1644204988

View File

@ -18,6 +18,7 @@ namespace MyGame.Scenes.Settings.Scripts
[SerializeField] private GameObject bgmSoundOnIcon;
[SerializeField] private GameObject seSoundOnIcon;
[SerializeField] private GameObject vibeOnIcon;
[SerializeField] private Button howToPlayButton;
private void Start()
{
@ -69,6 +70,11 @@ namespace MyGame.Scenes.Settings.Scripts
vibeOnIcon.SetActive(x);
}).AddTo(this);
vibrationalToggle.isOn = VibrationManager.Instance.IsEnable;
howToPlayButton.OnClickAsObservable().ThrottleFirst(TimeSpan.FromSeconds(.3f)).Subscribe(_ =>
{
TransitionManager.Instance.LoadSceneAdditive(GameScenes.HowToPlay);
}).AddTo(this);
}
}
}

View File

@ -1843,6 +1843,7 @@ MonoBehaviour:
bgmSoundOnIcon: {fileID: 872879782}
seSoundOnIcon: {fileID: 158592185}
vibeOnIcon: {fileID: 1814839065}
howToPlayButton: {fileID: 1344990812}
--- !u!1 &1173859415
GameObject:
m_ObjectHideFlags: 0
@ -3759,4 +3760,4 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: bedef2aeaac8da04faa9a07b7241d0ad, type: 3}
m_Name:
m_EditorClassIdentifier:
mTarget: {fileID: 1794914336}
mTarget: {fileID: 1894598663}