バイト君の羽リワード修正

This commit is contained in:
kimura 2022-12-05 13:05:27 +09:00
parent 00f018ad53
commit c31f53f3d6
1 changed files with 4 additions and 2 deletions

View File

@ -75,7 +75,7 @@ namespace MyGame.Scripts
public int GetCustomizeCoin()
{
// 達成リスト
var list = ItemConditionUtils.GetGlobalList(ItemCondition.TotalHeart, GameDataUtils.GetTotalHeart(), RewardActionType.CustomizeCoin, true);
var list = GetCustomizeCoinRewardList();
var rewardCount = 0;
list.ForEach(data =>
{
@ -85,12 +85,14 @@ namespace MyGame.Scripts
return rewardCount;
}
public List<ItemConditionData> GetCustomizeCoinRewardList() => ItemConditionUtils.GetGlobalList(ItemCondition.PartTimerHeart, GameDataUtils.GetPartTimerHeart(Const.DefaultCityId), RewardActionType.CustomizeCoin, true);
/// <summary>
/// 受取可能チェック
/// checkCountがTargetCount以上になれば受取可能
/// </summary>
/// <returns></returns>
public int CheckEarningsCustomizeCoin() => ItemConditionUtils.GetGlobalList(ItemCondition.PartTimerHeart, GameDataUtils.GetPartTimerHeart(Const.DefaultCityId), RewardActionType.CustomizeCoin, true).Sum(data => data.value);
public int CheckEarningsCustomizeCoin() => GetCustomizeCoinRewardList().Sum(data => data.value);
public static (int coin, int heart) CalcEarnings(PartTimerData partTimerData, int elapsed)
{