デイリーミッション文言変更
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@ -76,7 +76,7 @@ public class MissionManager : MonoBehaviour
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{
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count = gameData.dailyMissionIdArray.Length,
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reward = dailyMissionCompleteRewardCoin,
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text = "デイリーミッションすべて完了で達成",
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text = "デイリーミッションを達成しよう",
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category = (int)MissionCategory.Daily,
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};
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var progressValue = gameData.dailyMissionAchievedIdArray.Length;
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