その他まとめてLocalize対応
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bff7397452
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@ -49,7 +49,7 @@ public class BulkOrder : MonoBehaviour
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var bulkOrderList = SpreadsheetDataManager.Instance.GetBaseDataList<BulkOrderData>(Const.BulkOrderDataSheet);
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var bulkOrderList = SpreadsheetDataManager.Instance.GetBaseDataList<BulkOrderData>(Const.BulkOrderDataSheet);
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var messageList = SpreadsheetDataManager.Instance.GetBaseDataList<BulkOrderTextData>(Const.BulkOrderTextDataSheet);
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var messageList = SpreadsheetDataManager.Instance.GetBaseDataList<BulkOrderTextData>(Const.BulkOrderTextDataSheet);
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var bulkOrderData = bulkOrderList.First(data => data.id == gameData.OrderIdInProgress);
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var bulkOrderData = bulkOrderList.First(data => data.id == gameData.OrderIdInProgress);
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messageText.text = messageList.First(data => data.id == gameData.OrderTextId).requestText;
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messageText.text = messageList.First(data => data.id == gameData.OrderTextId).RequestText;
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coinText.text = bulkOrderData.rewardCoin.ToString();
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coinText.text = bulkOrderData.rewardCoin.ToString();
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heartText.text = bulkOrderData.rewardHeart.ToString();
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heartText.text = bulkOrderData.rewardHeart.ToString();
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orderCharacterImage.sprite = bulkOrderCharacter.GetNormalIcon(gameData.OrderIconIndex);
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orderCharacterImage.sprite = bulkOrderCharacter.GetNormalIcon(gameData.OrderIconIndex);
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@ -30,7 +30,7 @@ public class BulkOrderAchievedView : MonoBehaviour
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heartText.text = orderData.rewardHeart.ToString();
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heartText.text = orderData.rewardHeart.ToString();
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coinText.text = orderData.rewardCoin.ToString();
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coinText.text = orderData.rewardCoin.ToString();
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bonusCoinText.text = bonus.ToString();
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bonusCoinText.text = bonus.ToString();
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messageText.text = messageList.First(data => data.id == gameData.OrderTextId).thanksText;
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messageText.text = messageList.First(data => data.id == gameData.OrderTextId).ThanksText;
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orderCharacterImage.sprite = bulkOrderCharacter.GetThanksIcon(gameData.OrderIconIndex);
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orderCharacterImage.sprite = bulkOrderCharacter.GetThanksIcon(gameData.OrderIconIndex);
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}
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}
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closeButton.OnClickAsObservable().Take(1).Subscribe(_ =>
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closeButton.OnClickAsObservable().Take(1).Subscribe(_ =>
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@ -28,7 +28,7 @@ public class BulkOrderNotifyView : MonoBehaviour
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{
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{
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var gameData = GameDataManager.GameData;
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var gameData = GameDataManager.GameData;
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var messageList = SpreadsheetDataManager.Instance.GetBaseDataList<BulkOrderTextData>(Const.BulkOrderTextDataSheet);
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var messageList = SpreadsheetDataManager.Instance.GetBaseDataList<BulkOrderTextData>(Const.BulkOrderTextDataSheet);
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messageText.text = messageList.First(data => data.id == gameData.OrderTextId).requestText;
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messageText.text = messageList.First(data => data.id == gameData.OrderTextId).RequestText;
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coinText.text = orderData.rewardCoin.ToString();
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coinText.text = orderData.rewardCoin.ToString();
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heartText.text = orderData.rewardHeart.ToString();
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heartText.text = orderData.rewardHeart.ToString();
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@ -14,7 +14,7 @@ public class HasMaterialItemView : MonoBehaviour
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public void SetData(ShopData shopData, int amount)
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public void SetData(ShopData shopData, int amount)
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{
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{
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amountText.text = $"{amount}{ScriptLocalization.Unit.Amount}";
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amountText.text = $"{amount}{ScriptLocalization.Unit.Amount}";
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nameText.text = shopData.name;
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nameText.text = shopData.Name;
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materialTarget.DestroyAllChildrens();
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materialTarget.DestroyAllChildrens();
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Instantiate(shopData.GetIconPrefab(), materialTarget);
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Instantiate(shopData.GetIconPrefab(), materialTarget);
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}
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}
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@ -76,7 +76,7 @@ public class Information : MonoBehaviour
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totalDayText.text = $"{gameData.dailyLoginCount}{ScriptLocalization.Unit.Day}";
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totalDayText.text = $"{gameData.dailyLoginCount}{ScriptLocalization.Unit.Day}";
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totalSalesText.text = $"{gameData.TotalSales}{ScriptLocalization.Unit.Amount}";
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totalSalesText.text = $"{gameData.TotalSales}{ScriptLocalization.Unit.Amount}";
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totalCoinText.text = gameData.TotalAddCoin.ToString();
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totalCoinText.text = gameData.TotalAddCoin.ToString();
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achievementText.text = shopLevelData.achievement;
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achievementText.text = shopLevelData.Achievement;
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shopLevelText.text = String.Format(shopLevelFormat, gameData.ViewedShopLevel.ToString());
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shopLevelText.text = String.Format(shopLevelFormat, gameData.ViewedShopLevel.ToString());
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progressText.text = String.Format(progressFormat, Mathf.Min(gameData.Heart, nextLevelHeart), nextLevelHeart);
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progressText.text = String.Format(progressFormat, Mathf.Min(gameData.Heart, nextLevelHeart), nextLevelHeart);
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@ -14,7 +14,7 @@ public class ShopHistoryItemView : MonoBehaviour
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public IObservable<Unit> PlayButton => playButton.OnClickAsObservable().TakeUntilDestroy(this);
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public IObservable<Unit> PlayButton => playButton.OnClickAsObservable().TakeUntilDestroy(this);
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public void SetData(ShopLevelData levelData)
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public void SetData(ShopLevelData levelData)
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{
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{
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achievementText.text = String.Format(acivementFormat, levelData.shopLevel, levelData.achievement);
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achievementText.text = String.Format(acivementFormat, levelData.shopLevel, levelData.Achievement);
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}
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}
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public void SetUnreleased(bool active)
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public void SetUnreleased(bool active)
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@ -62,7 +62,7 @@ public class BrotherConversation : MonoBehaviour
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private void SetData(BrotherScriptData scriptData)
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private void SetData(BrotherScriptData scriptData)
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{
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{
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brotherText.text = scriptData.text;
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brotherText.text = scriptData.Text;
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switch (scriptData.Brother)
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switch (scriptData.Brother)
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{
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{
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case BrotherType.Blue:
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case BrotherType.Blue:
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@ -33,7 +33,7 @@ public class ShopLevelUp : MonoBehaviour
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var shopLevelList = SpreadsheetDataManager.Instance.GetBaseDataList<ShopLevelData>(Const.ShopLevelDataSheet);
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var shopLevelList = SpreadsheetDataManager.Instance.GetBaseDataList<ShopLevelData>(Const.ShopLevelDataSheet);
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var productData = productList.FirstOrDefault(data => data.shopLevel == shopLevel);
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var productData = productList.FirstOrDefault(data => data.shopLevel == shopLevel);
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shopLevelText.text = shopLevel.ToString();
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shopLevelText.text = shopLevel.ToString();
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achievementText.text = shopLevelList.FirstOrDefault(data => data.shopLevel == shopLevel)?.achievement ?? "";
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achievementText.text = shopLevelList.FirstOrDefault(data => data.shopLevel == shopLevel)?.Achievement ?? "";
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recipeNameText.text = productData?.Name ?? "";
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recipeNameText.text = productData?.Name ?? "";
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closeButton.OnClickAsObservable().Take(1).Subscribe(_ =>
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closeButton.OnClickAsObservable().Take(1).Subscribe(_ =>
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@ -32,8 +32,8 @@ public class ShopItemDetailView : MonoBehaviour
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private void SetData(ShopData shopData)
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private void SetData(ShopData shopData)
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{
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{
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name.text = shopData.name;
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name.text = shopData.Name;
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text.text = shopData.text;
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text.text = shopData.Text;
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iconTarget.DestroyAllChildrens();
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iconTarget.DestroyAllChildrens();
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Instantiate(shopData.GetPrefab(), iconTarget);
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Instantiate(shopData.GetPrefab(), iconTarget);
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}
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}
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@ -36,7 +36,7 @@ public class ShopItemExchangeView : MonoBehaviour
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private void SetData(ShopData shopData)
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private void SetData(ShopData shopData)
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{
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{
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name.text = shopData.name;
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name.text = shopData.Name;
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iconTarget.DestroyAllChildrens();
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iconTarget.DestroyAllChildrens();
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Instantiate(shopData.GetPrefab(), iconTarget);
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Instantiate(shopData.GetPrefab(), iconTarget);
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}
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}
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@ -109,10 +109,10 @@ public class ShopItemPurchaseView : MonoBehaviour
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private void SetData(ShopData shopData, int count)
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private void SetData(ShopData shopData, int count)
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{
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{
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name.text = shopData.name;
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name.text = shopData.Name;
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price.text = $"{shopData.price}";
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price.text = $"{shopData.price}";
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stockCount.text = $"{ScriptLocalization.UI.RecipeChoiceMyStockPrefix}{count}";
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stockCount.text = $"{ScriptLocalization.UI.RecipeChoiceMyStockPrefix}{count}";
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text.text = shopData.text;
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text.text = shopData.Text;
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iconTarget.DestroyAllChildrens();
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iconTarget.DestroyAllChildrens();
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Instantiate(shopData.GetPrefab(), iconTarget);
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Instantiate(shopData.GetPrefab(), iconTarget);
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}
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}
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@ -29,7 +29,7 @@ public class ShopItemView : MonoBehaviour
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public void SetData(ShopData shopData)
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public void SetData(ShopData shopData)
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{
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{
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itemName.text = shopData.name;
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itemName.text = shopData.Name;
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price.text = $"{shopData.price}";
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price.text = $"{shopData.price}";
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if (shopData.ConsumeType == ShopItemType.NonConsumable)
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if (shopData.ConsumeType == ShopItemType.NonConsumable)
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{
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{
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