Merge branch 'develop' of bitbucket.org:usaya/popcorn into develop

This commit is contained in:
koya_15 2021-08-06 15:23:42 +09:00
commit ad05a2081a
9 changed files with 300 additions and 90 deletions

View File

@ -34,7 +34,19 @@ AnimatorController:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: background m_Name: background
serializedVersion: 5 serializedVersion: 5
m_AnimatorParameters: [] m_AnimatorParameters:
- m_Name: CloseTrigger
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
- m_Name: OpenTrigger
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_AnimatorLayers: m_AnimatorLayers:
- serializedVersion: 5 - serializedVersion: 5
m_Name: Base Layer m_Name: Base Layer
@ -59,16 +71,18 @@ AnimatorStateMachine:
m_ChildStates: m_ChildStates:
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m_Position: {x: 200, y: 0, z: 0} m_Position: {x: 250, y: 50, z: 0}
- serializedVersion: 1 - serializedVersion: 1
m_State: {fileID: -547162755097718829} m_State: {fileID: -547162755097718829}
m_Position: {x: 235, y: 65, z: 0} m_Position: {x: 250, y: -30, z: 0}
m_ChildStateMachines: [] m_ChildStateMachines: []
m_AnyStateTransitions: [] m_AnyStateTransitions:
- {fileID: 4488732903850140810}
- {fileID: 8164900940917987307}
m_EntryTransitions: [] m_EntryTransitions: []
m_StateMachineTransitions: {} m_StateMachineTransitions: {}
m_StateMachineBehaviours: [] m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0} m_AnyStatePosition: {x: 70, y: -200, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0} m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0} m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
@ -99,3 +113,53 @@ AnimatorState:
m_MirrorParameter: m_MirrorParameter:
m_CycleOffsetParameter: m_CycleOffsetParameter:
m_TimeParameter: m_TimeParameter:
--- !u!1101 &4488732903850140810
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
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m_ConditionEvent: CloseTrigger
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -547162755097718829}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &8164900940917987307
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
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m_ConditionEvent: OpenTrigger
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 4195247245938458414}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1

View File

@ -588,12 +588,14 @@ MonoBehaviour:
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m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
lockPanel: {fileID: 3261803197014340250}
detailButton: {fileID: 8320108874302735811} detailButton: {fileID: 8320108874302735811}
flavorName: {fileID: 2929932626752093611} flavorName: {fileID: 2929932626752093611}
flavorPrice: {fileID: 2929932627123125673} flavorPrice: {fileID: 2929932627123125673}
cornAmountText: {fileID: 6296255899301773980} cornAmountText: {fileID: 6296255899301773980}
flavor1AmountText: {fileID: 2929932625557648441} flavor1AmountText: {fileID: 2929932625557648441}
flavor2AmountText: {fileID: 367551539734858426} flavor2AmountText: {fileID: 367551539734858426}
flavor2View: {fileID: 367551539495355422}
--- !u!1 &2997770120253274331 --- !u!1 &2997770120253274331
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1313,6 +1315,12 @@ RectTransform:
type: 3} type: 3}
m_PrefabInstance: {fileID: 2452498385069847742} m_PrefabInstance: {fileID: 2452498385069847742}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!1 &367551539495355422 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 2814970099097301152, guid: e2818e79d8fc1f34388aff1b8969d340,
type: 3}
m_PrefabInstance: {fileID: 2452498385069847742}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &8101979052737494168 --- !u!1001 &8101979052737494168
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1473,6 +1481,12 @@ PrefabInstance:
m_RemovedComponents: m_RemovedComponents:
- {fileID: 2814970099097301159, guid: e2818e79d8fc1f34388aff1b8969d340, type: 3} - {fileID: 2814970099097301159, guid: e2818e79d8fc1f34388aff1b8969d340, type: 3}
m_SourcePrefab: {fileID: 100100000, guid: e2818e79d8fc1f34388aff1b8969d340, type: 3} m_SourcePrefab: {fileID: 100100000, guid: e2818e79d8fc1f34388aff1b8969d340, type: 3}
--- !u!224 &6296255899524172857 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 2814970099097301153, guid: e2818e79d8fc1f34388aff1b8969d340,
type: 3}
m_PrefabInstance: {fileID: 8101979052737494168}
m_PrefabAsset: {fileID: 0}
--- !u!114 &6296255899301773980 stripped --- !u!114 &6296255899301773980 stripped
MonoBehaviour: MonoBehaviour:
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@ -1485,9 +1499,3 @@ MonoBehaviour:
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m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
--- !u!224 &6296255899524172857 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 2814970099097301153, guid: e2818e79d8fc1f34388aff1b8969d340,
type: 3}
m_PrefabInstance: {fileID: 8101979052737494168}
m_PrefabAsset: {fileID: 0}

View File

@ -1265,7 +1265,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 0 m_IsActive: 1
--- !u!224 &858120090 --- !u!224 &858120090
RectTransform: RectTransform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1560,6 +1560,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 79171d1fad4a444cafc287590de884b7, type: 3} m_Script: {fileID: 11500000, guid: 79171d1fad4a444cafc287590de884b7, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
backgroundAnimator: {fileID: 858120093}
cancelButton: {fileID: 843133640} cancelButton: {fileID: 843133640}
nextButton: {fileID: 1853630204} nextButton: {fileID: 1853630204}
flavorName: {fileID: 707887860} flavorName: {fileID: 707887860}
@ -1568,6 +1569,7 @@ MonoBehaviour:
cornAmountText: {fileID: 4654596182167880407} cornAmountText: {fileID: 4654596182167880407}
flavor1AmountText: {fileID: 5352886969301700758} flavor1AmountText: {fileID: 5352886969301700758}
flavor2AmountText: {fileID: 1408233927} flavor2AmountText: {fileID: 1408233927}
flavor2View: {fileID: 1408233928}
--- !u!1 &1036314250 --- !u!1 &1036314250
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1735,7 +1737,7 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 0 m_RaycastTarget: 1
m_Maskable: 1 m_Maskable: 1
m_OnCullStateChanged: m_OnCullStateChanged:
m_PersistentCalls: m_PersistentCalls:
@ -1985,6 +1987,11 @@ PrefabInstance:
propertyPath: m_Name propertyPath: m_Name
value: NecessaryMaterial2 value: NecessaryMaterial2
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 5352886967997046946, guid: c84cc6844fe59ef4d8e52438b7bffa42,
type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
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type: 3} type: 3}
propertyPath: m_Pivot.x propertyPath: m_Pivot.x
@ -2110,6 +2117,12 @@ MonoBehaviour:
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m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
--- !u!1 &1408233928 stripped
GameObject:
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type: 3}
m_PrefabInstance: {fileID: 1408233925}
m_PrefabAsset: {fileID: 0}
--- !u!1 &1484296443 --- !u!1 &1484296443
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@ -1,9 +1,68 @@
using System.Collections.Generic;
public class RecipeData public class RecipeData
{ {
public int RecipeId; public int RecipeId;
public string Name; public string Name;
public int Price; public int Price;
// public string IconSprite;
public int Volume;
public int CornAmount; public int CornAmount;
public int Flavor1Amount; public List<(int id, int amount)> Flavors;
public int Flavor2Amount;
public static List<RecipeData> GetAllRecipe()
{
return new List<RecipeData>
{
new RecipeData
{
RecipeId = 1,
Name = "塩コケコーン",
Price = 5,
Volume = 10,
CornAmount = 150,
Flavors = new List<(int id, int amount)>
{
(1, 1)
}
},
new RecipeData
{
RecipeId = 2,
Name = "キャラメルコケコーン",
Price = 15,
Volume = 10,
CornAmount = 150,
Flavors = new List<(int id, int amount)>
{
(6, 1)
}
},
new RecipeData
{
RecipeId = 3,
Name = "ブラックペッパーコケコーン",
Price = 9,
Volume = 10,
CornAmount = 150,
Flavors = new List<(int id, int amount)>
{
(2, 1)
}
},
new RecipeData
{
RecipeId = 13,
Name = "塩キャラメルコケコーン",
Price = 19,
Volume = 10,
CornAmount = 150,
Flavors = new List<(int id, int amount)>
{
(1, 1),
(6, 1),
}
},
};
}
} }

View File

@ -6,7 +6,11 @@ using UnityEngine.UI;
public class RecipeDetailView : MonoBehaviour public class RecipeDetailView : MonoBehaviour
{ {
public static readonly string DetailRecipeTag = "RecipeData"; public static readonly string DetailRecipeTag = "RecipeData";
private static readonly int OpenTrigger = Animator.StringToHash("OpenTrigger");
private static readonly int CloseTrigger = Animator.StringToHash("CloseTrigger");
[SerializeField] private Animator backgroundAnimator;
[SerializeField] private Button cancelButton; [SerializeField] private Button cancelButton;
[SerializeField] private Button nextButton; [SerializeField] private Button nextButton;
[SerializeField] private Text flavorName; [SerializeField] private Text flavorName;
@ -15,22 +19,37 @@ public class RecipeDetailView : MonoBehaviour
[SerializeField] private Text cornAmountText; [SerializeField] private Text cornAmountText;
[SerializeField] private Text flavor1AmountText; [SerializeField] private Text flavor1AmountText;
[SerializeField] private Text flavor2AmountText; [SerializeField] private Text flavor2AmountText;
[SerializeField] private GameObject flavor2View;
private static readonly string flavorStockFormat = "所持数 :{0}"; private static readonly string flavorStockFormat = "所持数 :{0}";
private static readonly string cornAmountFormat = "{0}/{1}"; private static readonly string cornAmountFormat = "{0}/{1}";
private static readonly string flavorAmountFormat = "{0} / {1}"; private static readonly string flavorAmountFormat = "{0} / {1}";
private void Start() private void Start()
{ {
var data = LocalCacheManager.Load<RecipeData>(DetailRecipeTag);
cancelButton.OnClickAsObservable().Subscribe(_ => cancelButton.OnClickAsObservable().Subscribe(_ =>
{
backgroundAnimator.SetTrigger(CloseTrigger);
this.CallWaitForSeconds(.25f, () =>
{ {
TransitionManager.Instance.UnloadScene(GameScenes.RecipeChoice); TransitionManager.Instance.UnloadScene(GameScenes.RecipeChoice);
});
}).AddTo(this); }).AddTo(this);
SetRecipe(data);
if (CheckAmount(data))
{
nextButton.OnClickAsObservable().Subscribe(_ => nextButton.OnClickAsObservable().Subscribe(_ =>
{ {
TransitionManager.Instance.LoadScene(GameScenes.Cooking); TransitionManager.Instance.LoadScene(GameScenes.Cooking);
}).AddTo(this); }).AddTo(this);
var data = LocalCacheManager.Load<RecipeData>(DetailRecipeTag); }
SetRecipe(data); else
{
nextButton.interactable = false;
}
} }
public void SetRecipe(RecipeData data) public void SetRecipe(RecipeData data)
@ -40,7 +59,37 @@ public class RecipeDetailView : MonoBehaviour
flavorName.text = data.Name; flavorName.text = data.Name;
flavorPrice.text = data.Price.ToString(); flavorPrice.text = data.Price.ToString();
cornAmountText.text = string.Format(cornAmountFormat, gameData.cornSeed, data.CornAmount); cornAmountText.text = string.Format(cornAmountFormat, gameData.cornSeed, data.CornAmount);
flavor1AmountText.text = string.Format(flavorAmountFormat, 999, data.Flavor1Amount); flavor1AmountText.text = string.Format(flavorAmountFormat, 999, data.Flavors[0].amount);
flavor2AmountText.text = string.Format(flavorAmountFormat, 999, data.Flavor2Amount); if (data.Flavors.Count == 2)
{
flavor2View.SetActive(true);
flavor2AmountText.text = string.Format(flavorAmountFormat, 0, data.Flavors[1].amount);
}
else
{
flavor2View.SetActive(false);
}
}
private bool CheckAmount(RecipeData data)
{
var flag = true;
var gameData = GameDataManager.GameData;
if (gameData.cornSeed < data.CornAmount)
{
flag = false;
cornAmountText.color = Color.red;
}
if (999 < data.Flavors[0].amount)
{
flag = false;
flavor1AmountText.color = Color.red;
}
if (data.Flavors.Count == 2 && 0 < data.Flavors[1].amount)
{
flag = false;
flavor2AmountText.color = Color.red;
}
return flag;
} }
} }

View File

@ -1,5 +1,6 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using UniRx; using UniRx;
using UnityEngine; using UnityEngine;
using UnityEngine.UI; using UnityEngine.UI;
@ -18,46 +19,35 @@ public class RecipeSelectDialog : MonoBehaviour
}).AddTo(this); }).AddTo(this);
// 所持レシピ取得 // 所持レシピ取得
var recipes = new[] var myRecipes = new[]
{ {
new RecipeData 1,
{ 2,
RecipeId = 0, 13,
Name = "塩コケコーン",
Price = 5,
CornAmount = 60,
Flavor1Amount = 1,
Flavor2Amount = 1
},
new RecipeData
{
RecipeId = 0,
Name = "キャラメルコケコーン",
Price = 15,
CornAmount = 60,
Flavor1Amount = 1,
Flavor2Amount = 1
},
new RecipeData
{
RecipeId = 0,
Name = "ブラックペッパーコケコーン",
Price = 9,
CornAmount = 60,
Flavor1Amount = 1,
Flavor2Amount = 1
},
}; };
// 全レシピ
var allRecipe = RecipeData.GetAllRecipe();
// レシピ一覧生成 // レシピ一覧生成
foreach (var recipeData in recipes) content.transform.DestroyAllChildrens();
foreach (var recipeData in allRecipe)
{ {
var view = Instantiate(recipePrefab, content.transform); var view = Instantiate(recipePrefab, content.transform);
view.SetRecipe(recipeData); view.SetRecipe(recipeData);
if (myRecipes.Contains(recipeData.RecipeId))
{
view.SetLockPanel(false);
view.RecipeClickObservable.Subscribe(_ => view.RecipeClickObservable.Subscribe(_ =>
{ {
LocalCacheManager.Save(RecipeDetailView.DetailRecipeTag, recipeData); LocalCacheManager.Save(RecipeDetailView.DetailRecipeTag, recipeData);
TransitionManager.Instance.LoadSceneAdditive(GameScenes.RecipeChoice); TransitionManager.Instance.LoadSceneAdditive(GameScenes.RecipeChoice);
}).AddTo(this); }).AddTo(this);
} }
else
{
view.SetLockPanel(true);
}
}
} }
} }

View File

@ -5,12 +5,14 @@ using UnityEngine.UI;
public class RecipeView : MonoBehaviour public class RecipeView : MonoBehaviour
{ {
[SerializeField] private GameObject lockPanel;
[SerializeField] private Button detailButton; [SerializeField] private Button detailButton;
[SerializeField] private Text flavorName; [SerializeField] private Text flavorName;
[SerializeField] private Text flavorPrice; [SerializeField] private Text flavorPrice;
[SerializeField] private Text cornAmountText; [SerializeField] private Text cornAmountText;
[SerializeField] private Text flavor1AmountText; [SerializeField] private Text flavor1AmountText;
[SerializeField] private Text flavor2AmountText; [SerializeField] private Text flavor2AmountText;
[SerializeField] private GameObject flavor2View;
private static readonly string amountFormat = "x{0}"; private static readonly string amountFormat = "x{0}";
public IObservable<Unit> RecipeClickObservable => detailButton.OnClickAsObservable().TakeUntilDestroy(this); public IObservable<Unit> RecipeClickObservable => detailButton.OnClickAsObservable().TakeUntilDestroy(this);
@ -23,7 +25,20 @@ public class RecipeView : MonoBehaviour
flavorName.text = data.Name; flavorName.text = data.Name;
flavorPrice.text = data.Price.ToString(); flavorPrice.text = data.Price.ToString();
cornAmountText.text = string.Format(amountFormat, data.CornAmount); cornAmountText.text = string.Format(amountFormat, data.CornAmount);
flavor1AmountText.text = string.Format(amountFormat, data.Flavor1Amount); flavor1AmountText.text = string.Format(amountFormat, data.Flavors[0].amount);
flavor2AmountText.text = string.Format(amountFormat, data.Flavor2Amount); if (data.Flavors.Count == 2)
{
flavor2View.SetActive(true);
flavor2AmountText.text = string.Format(amountFormat, data.Flavors[1].amount);
}
else
{
flavor2View.SetActive(false);
}
}
public void SetLockPanel(bool hasRecipe)
{
lockPanel.SetActive(hasRecipe);
} }
} }

View File

@ -947,7 +947,7 @@ MonoBehaviour:
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m_HandleRect: {fileID: 2120123253} m_HandleRect: {fileID: 2120123253}
m_Direction: 2 m_Direction: 2
m_Value: 0 m_Value: 1
m_Size: 1 m_Size: 1
m_NumberOfSteps: 0 m_NumberOfSteps: 0
m_OnValueChanged: m_OnValueChanged:
@ -1020,7 +1020,7 @@ PrefabInstance:
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type: 3} type: 3}
@ -1030,17 +1030,17 @@ PrefabInstance:
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View File

@ -1,6 +1,7 @@
using System; using System;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using TMPro;
using UnityEngine; using UnityEngine;
using UnityEngine.UI; using UnityEngine.UI;
@ -55,6 +56,7 @@ public class CoinManager : SingletonMonoBehaviour<CoinManager>
private void InstantiateEffeect(RectTransform prefab, int count, Vector3 from, Vector3 to, Action callback) private void InstantiateEffeect(RectTransform prefab, int count, Vector3 from, Vector3 to, Action callback)
{ {
var effect = Instantiate(prefab, Vector3.zero, Quaternion.identity, rootTransform); var effect = Instantiate(prefab, Vector3.zero, Quaternion.identity, rootTransform);
effect.GetComponentInChildren<TextMeshProUGUI>().text = count.ToString();
// アニメ50フレーム // アニメ50フレーム
this.CallWaitForSeconds(1.0f, () => { this.CallWaitForSeconds(1.0f, () => {
// コインが到着したらSEとバイブ再生。コインはずみアニメーションを再生 // コインが到着したらSEとバイブ再生。コインはずみアニメーションを再生