namespace削除

This commit is contained in:
kimura 2021-07-05 14:23:46 +09:00
parent d439bbd8fb
commit aa58935fec
1 changed files with 11 additions and 14 deletions

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@ -1,21 +1,18 @@
using System;
using UnityEngine;
namespace MyGame.Scenes.Main
public class Pan : MonoBehaviour
{
public class Pan : MonoBehaviour
{
[SerializeField] private PanController controller;
[SerializeField] private float thrust;
[SerializeField] private PanController controller;
[SerializeField] private float thrust;
private void OnTriggerStay2D(Collider2D other)
{
// Debug.Log(controller.Direction);
// 移動量が少ないときは動かない
// if (controller.Delta.magnitude >= 1f) Debug.Log(controller.Delta.magnitude);
var direct = 1f;
direct = controller.Delta.magnitude < 0.1f ? 0 : 1;
other.attachedRigidbody.AddForce(controller.Delta * thrust * direct, ForceMode2D.Impulse);
}
private void OnTriggerStay2D(Collider2D other)
{
// Debug.Log(controller.Direction);
// 移動量が少ないときは動かない
// if (controller.Delta.magnitude >= 1f) Debug.Log(controller.Delta.magnitude);
var direct = 1f;
direct = controller.Delta.magnitude < 0.1f ? 0 : 1;
other.attachedRigidbody.AddForce(controller.Delta * thrust * direct, ForceMode2D.Impulse);
}
}