Merged feature/unity_update_2022.3.3f1 into feature/v1.5.1
This commit is contained in:
commit
a62f65b2db
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popcorn/Library/
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popcorn/Assets/StreamingAssets/Data/
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Temp/
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||||||
obj/
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||||||
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||||||
*/*.csproj
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||||||
*/*.pidb
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||||||
*/*.sln
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||||||
*/*.userprefs
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||||||
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||||||
*/.vscode
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||||||
.vscode
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||||||
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InitializeUnityEditorChecker.cs
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xcode/
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.DS_Store
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.DS_Store
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_DS_Store
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_DS_Store
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||||||
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||||||
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# usaya
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||||||
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*/.vscode
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||||||
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.vscode
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||||||
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.idea
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||||||
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xcode/
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||||||
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||||||
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*/InitializeUnityEditorChecker.cs
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||||||
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||||||
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# This .gitignore file should be placed at the root of your Unity project directory
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||||||
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#
|
||||||
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# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
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||||||
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#
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||||||
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/[Ll]ibrary/
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||||||
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/[Tt]emp/
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||||||
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/[Oo]bj/
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||||||
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||||||
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||||||
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||||||
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# MemoryCaptures can get excessive in size.
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||||||
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/[Mm]emoryCaptures/
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||||||
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||||||
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# Recordings can get excessive in size
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.vs/
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||||||
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# Gradle cache directory
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.gradle/
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||||||
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||||||
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# Autogenerated VS/MD/Consulo solution and project files
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||||||
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ExportedObj/
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||||||
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.consulo/
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||||||
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*.csproj
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||||||
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*.unityproj
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||||||
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*.sln
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||||||
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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|
||||||
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||||||
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||||||
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|
@ -42,6 +44,9 @@ ScriptedImporter:
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||||||
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||||||
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|
@ -75,7 +80,6 @@ ScriptedImporter:
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|
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|
||||||
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|
@ -99,33 +103,52 @@ ScriptedImporter:
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- position: {x: 76.464, y: 0.46499634}
|
- position: {x: 76.464, y: 0.46499634}
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|
@ -2227,6 +2250,73 @@ ScriptedImporter:
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tessellationDetail: 0
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tessellationDetail: 0
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parentGroupIndex: -1
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parentGroupIndex: -1
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characterData:
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bones:
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position: {x: 72.66099, y: 0.62373537, z: 0}
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serializedVersion: 2
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rgba: 0
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guid:
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position: {x: 3.444703, y: -0.000002721348, z: 0}
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parts:
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characterGroups: []
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boneReadOnly: 0
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sharedRigSpriteImportData: []
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sharedRigCharacterData:
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bones: []
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parts: []
|
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|
dimension: {x: 0, y: 0}
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characterGroups: []
|
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|
boneReadOnly: 0
|
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platformSettings:
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platformSettings:
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- name: Default
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- name: Default
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overridden: 1
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|
@ -2240,21 +2330,19 @@ ScriptedImporter:
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allowsAlphaSplitting: 0
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allowsAlphaSplitting: 0
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androidETC2FallbackOverride: 0
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mosaicLayers: 1
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characterMode: 1
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documentPivot: {x: 0, y: 0}
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documentPivot: {x: 0, y: 0}
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documentAlignment: 7
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importHiddenLayers: 0
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importHiddenLayers: 0
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importedTextureWidth: 256
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layerMappingOption: 2
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importedTextureHeight: 256
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generatePhysicsShape: 0
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documentSize: {x: 149, y: 246}
|
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paperDollMode: 0
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keepDupilcateSpriteName: 0
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skeletonAssetReferenceID:
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spriteCategoryList:
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spriteCategoryList:
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categories: []
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categories: []
|
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|
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textureActualHeight: 256
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|
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spritePackingTag:
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spritePackingTag:
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mosaicPSDLayers: []
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mosaicPSDLayers: []
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rigPSDLayers:
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rigPSDLayers:
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- name: CornFieldImage
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|
@ -2264,47 +2352,14 @@ ScriptedImporter:
|
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spriteID: d5df2143585b6ae4c9fd4de61d0901d1
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mosaicPosition: {x: 4, y: 4}
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|
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sharedRigPSDLayers: []
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- name: bone_3
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|
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|
|
||||||
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|
||||||
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|
|
||||||
parts:
|
|
||||||
- spritePosition:
|
|
||||||
x: 0
|
|
||||||
y: 0
|
|
||||||
width: 149
|
|
||||||
height: 246
|
|
||||||
spriteId: d5df2143585b6ae4c9fd4de61d0901d1
|
|
||||||
bones: 0100000000000000020000000300000004000000
|
|
||||||
parentGroup: 0
|
|
||||||
order: 0
|
|
||||||
dimension: {x: 0, y: 0}
|
|
||||||
characterGroups: []
|
|
||||||
generateGOHierarchy: 0
|
generateGOHierarchy: 0
|
||||||
textureAssetName: CornField_Seedling_one_d Texture
|
textureAssetName: CornField_Seedling_one_d Texture
|
||||||
prefabAssetName: CornField_Seedling_one_d Prefab
|
prefabAssetName: CornField_Seedling_one_d Prefab
|
||||||
spriteLibAssetName: CornField_Seedling_one_d Sprite Lib
|
spriteLibAssetName: CornField_Seedling_one_d Sprite Lib
|
||||||
|
skeletonAssetName:
|
||||||
secondarySpriteTextures: []
|
secondarySpriteTextures: []
|
||||||
|
|
|
||||||
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
|
|
@ -2,7 +2,7 @@ using UnityEngine;
|
||||||
|
|
||||||
public static class Const {
|
public static class Const {
|
||||||
|
|
||||||
public static readonly string UnityVersion = "2019.4.19f1";
|
public static readonly string UnityVersion = "2021.3.3f1";
|
||||||
|
|
||||||
public static readonly string DefaultAppVersion = "1.1.0";
|
public static readonly string DefaultAppVersion = "1.1.0";
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -14,7 +14,7 @@ public class BuildCompressedPlayer : MonoBehaviour {
|
||||||
}
|
}
|
||||||
|
|
||||||
static void Build(string locationPathName, BuildTarget buildTarget){
|
static void Build(string locationPathName, BuildTarget buildTarget){
|
||||||
BuildOptions opt = BuildOptions.SymlinkLibraries;
|
BuildOptions opt = BuildOptions.SymlinkSources;
|
||||||
// opt |= BuildOptions.Development;
|
// opt |= BuildOptions.Development;
|
||||||
opt |= BuildOptions.CompressWithLz4;
|
opt |= BuildOptions.CompressWithLz4;
|
||||||
BuildPipeline.BuildPlayer(EditorBuildSettings.scenes, locationPathName, buildTarget, opt);
|
BuildPipeline.BuildPlayer(EditorBuildSettings.scenes, locationPathName, buildTarget, opt);
|
||||||
|
|
|
||||||
|
|
@ -10,7 +10,7 @@ public class DevelopmentBuilder : IPreprocessBuildWithReport {
|
||||||
|
|
||||||
public void OnPreprocessBuild(BuildReport report) {
|
public void OnPreprocessBuild(BuildReport report) {
|
||||||
UnityEditor.EditorUserBuildSettings.development = true;
|
UnityEditor.EditorUserBuildSettings.development = true;
|
||||||
UnityEditor.EditorUserBuildSettings.iOSBuildConfigType = UnityEditor.iOSBuildType.Debug;
|
UnityEditor.EditorUserBuildSettings.iOSXcodeBuildConfig = UnityEditor.XcodeBuildConfig.Debug;
|
||||||
UnityEditor.AssetDatabase.SaveAssets();
|
UnityEditor.AssetDatabase.SaveAssets();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -3,7 +3,7 @@
|
||||||
#if UNITY_EDITOR
|
#if UNITY_EDITOR
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEditor.Experimental.SceneManagement;
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
public sealed class PrefabInPrefabSwapper : MonoBehaviour {
|
public sealed class PrefabInPrefabSwapper : MonoBehaviour {
|
||||||
|
|
@ -39,7 +39,7 @@ public sealed class PrefabInPrefabSwapper : MonoBehaviour {
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
foreach(var from in swapList){
|
foreach(var from in swapList){
|
||||||
var to = (UnityEditor.PrefabUtility.InstantiatePrefab(info.SwapPrefab, PrefabStageUtility.GetCurrentPrefabStage().scene) as GameObject).transform;
|
var to = (UnityEditor.PrefabUtility.InstantiatePrefab(info.SwapPrefab, UnityEditor.SceneManagement.PrefabStageUtility.GetCurrentPrefabStage().scene) as GameObject).transform;
|
||||||
to.parent = from.parent;
|
to.parent = from.parent;
|
||||||
to.localPosition = from.localPosition;
|
to.localPosition = from.localPosition;
|
||||||
to.localRotation = from.localRotation;
|
to.localRotation = from.localRotation;
|
||||||
|
|
|
||||||
|
|
@ -1,21 +1,22 @@
|
||||||
{
|
{
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"com.coffee.unmask": "https://github.com/mob-sakai/UnmaskForUGUI.git",
|
"com.coffee.unmask": "https://github.com/mob-sakai/UnmaskForUGUI.git",
|
||||||
"com.unity.2d.animation": "3.2.6",
|
"com.unity.2d.animation": "7.0.5",
|
||||||
"com.unity.2d.pixel-perfect": "2.1.0",
|
"com.unity.2d.pixel-perfect": "5.0.1",
|
||||||
"com.unity.2d.psdimporter": "2.1.6",
|
"com.unity.2d.psdimporter": "6.0.3",
|
||||||
"com.unity.2d.sprite": "1.0.0",
|
"com.unity.2d.sprite": "1.0.0",
|
||||||
"com.unity.2d.spriteshape": "3.0.14",
|
"com.unity.2d.spriteshape": "7.0.4",
|
||||||
"com.unity.2d.tilemap": "1.0.0",
|
"com.unity.2d.tilemap": "1.0.0",
|
||||||
"com.unity.burst": "1.4.8",
|
"com.unity.burst": "1.6.5",
|
||||||
"com.unity.collab-proxy": "1.2.16",
|
"com.unity.collab-proxy": "1.15.16",
|
||||||
"com.unity.collections": "0.9.0-preview.6",
|
"com.unity.collections": "1.2.3",
|
||||||
"com.unity.ide.rider": "1.1.4",
|
"com.unity.ide.rider": "3.0.14",
|
||||||
"com.unity.ide.vscode": "1.2.3",
|
"com.unity.ide.vscode": "1.2.5",
|
||||||
"com.unity.recorder": "3.0.2",
|
"com.unity.ide.visualstudio": "2.0.15",
|
||||||
"com.unity.test-framework": "1.1.20",
|
"com.unity.recorder": "3.0.3",
|
||||||
"com.unity.textmeshpro": "2.1.1",
|
"com.unity.test-framework": "1.1.31",
|
||||||
"com.unity.timeline": "1.2.17",
|
"com.unity.textmeshpro": "3.0.6",
|
||||||
|
"com.unity.timeline": "1.6.4",
|
||||||
"com.unity.ugui": "1.0.0",
|
"com.unity.ugui": "1.0.0",
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|
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||||||
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|
@ -8,12 +8,11 @@
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|
|
@ -21,36 +20,38 @@
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@ -79,7 +81,7 @@
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@ -112,37 +116,46 @@
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@ -120,7 +128,9 @@ PlayerSettings:
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Android: jp.usaya.popcorn
|
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|
||||||
iPhone: jp.usaya.popcorn
|
iPhone: jp.usaya.popcorn
|
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|
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@ -505,7 +509,10 @@ PlayerSettings:
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@ -517,6 +524,8 @@ PlayerSettings:
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@ -549,6 +562,7 @@ PlayerSettings:
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@ -564,6 +578,7 @@ PlayerSettings:
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@ -594,6 +610,7 @@ PlayerSettings:
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Loading…
Reference in New Issue