Merged feature/unity_update_2022.3.3f1 into feature/v1.5.1
This commit is contained in:
commit
a62f65b2db
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@ -1,19 +1,2 @@
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popcorn/Library/
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||||
popcorn/Assets/StreamingAssets/Data/
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Temp/
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obj/
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*/*.csproj
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.vscode
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InitializeUnityEditorChecker.cs
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xcode/
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||||
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_DS_Store
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@ -0,0 +1,80 @@
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# usaya
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.idea
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xcode/
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# This .gitignore file should be placed at the root of your Unity project directory
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||||
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||||
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|
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|
|
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|
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|
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pSDLayerImportSetting: []
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prefabAssetName: CornField_Seedling_one_c Prefab
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spriteLibAssetName: CornField_Seedling_one_c Sprite Lib
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skeletonAssetName:
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secondarySpriteTextures: []
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|
|
@ -24,6 +24,8 @@ ScriptedImporter:
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isReadable: 0
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streamingMipmaps: 1
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streamingMipmapsPriority: 0
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vTOnly: 0
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ignoreMasterTextureLimit: 0
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nPOTScale: 1
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sRGBTexture: 1
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spriteMode: 2
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|
|
@ -42,6 +44,9 @@ ScriptedImporter:
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textureType: 8
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textureShape: 1
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singleChannelComponent: 0
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flipbookRows: 0
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flipbookColumns: 0
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ignorePngGamma: 0
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||||
filterMode: 1
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||||
aniso: 1
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mipBias: 0
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|
|
@ -75,7 +80,6 @@ ScriptedImporter:
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width: 0
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height: 0
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spriteID:
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internalID: 0
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spriteBone: []
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spriteOutline: []
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vertices: []
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|
|
@ -99,33 +103,52 @@ ScriptedImporter:
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width: 149
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spriteID: d5df2143585b6ae4c9fd4de61d0901d1
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guid:
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parentId: 0
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color:
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rgba: 0
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- name: bone_4
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guid:
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position: {x: 57.695694, y: 0.000007742276, z: 0}
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rotation: {x: 0, y: 0, z: 0.005213397, w: 0.9999864}
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parentId: 2
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color:
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rgba: 0
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guid:
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position: {x: 59.88206, y: 0.000022549859, z: 0}
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parentId: 3
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color:
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rgba: 0
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spriteOutline: []
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vertices:
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@ -2227,6 +2250,73 @@ ScriptedImporter:
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tessellationDetail: 0
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parentGroupIndex: -1
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uvTransform: {x: 4, y: 4}
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characterData:
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bones:
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guid:
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position: {x: 72.66099, y: 0.62373537, z: 0}
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- name: bone_2
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guid:
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guid:
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rgba: 0
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guid:
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length: 59.88206
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color:
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rgba: 0
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- name: bone_5
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guid:
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position: {x: 59.882057, y: 0.000021350917, z: 0}
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parentId: 3
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color:
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serializedVersion: 2
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rgba: 0
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parts:
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- spritePosition:
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x: 0
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y: 0
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width: 149
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height: 246
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spriteId: d5df2143585b6ae4c9fd4de61d0901d1
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bones: 0100000000000000020000000300000004000000
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parentGroup: 0
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order: 0
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dimension: {x: 0, y: 0}
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characterGroups: []
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boneReadOnly: 0
|
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sharedRigSpriteImportData: []
|
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sharedRigCharacterData:
|
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bones: []
|
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parts: []
|
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dimension: {x: 0, y: 0}
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characterGroups: []
|
||||
boneReadOnly: 0
|
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platformSettings:
|
||||
- name: Default
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overridden: 1
|
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|
|
@ -2240,21 +2330,19 @@ ScriptedImporter:
|
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allowsAlphaSplitting: 0
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androidETC2FallbackOverride: 0
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mosaicLayers: 1
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characterMode: 1
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documentPivot: {x: 0, y: 0}
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documentAlignment: 7
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importHiddenLayers: 0
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importedTextureWidth: 256
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importedTextureHeight: 256
|
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documentSize: {x: 149, y: 246}
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layerMappingOption: 2
|
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generatePhysicsShape: 0
|
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paperDollMode: 0
|
||||
keepDupilcateSpriteName: 0
|
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skeletonAssetReferenceID:
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spriteCategoryList:
|
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categories: []
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textureActualWidth: 256
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textureActualHeight: 256
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spritePackingTag:
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resliceFromLayer: 0
|
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characterMode: 1
|
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mosaicPSDLayers: []
|
||||
rigPSDLayers:
|
||||
- name: CornFieldImage
|
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|
|
@ -2264,47 +2352,14 @@ ScriptedImporter:
|
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spriteID: d5df2143585b6ae4c9fd4de61d0901d1
|
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layerID: 4
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mosaicPosition: {x: 4, y: 4}
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characterData:
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bones:
|
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- name: bone_root
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position: {x: 72.66099, y: 0.62373537, z: 0}
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|
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length: 3.444703
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parentId: -1
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- name: bone_2
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position: {x: 3.444703, y: -0.000002721348, z: 0}
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rotation: {x: 0, y: 0, z: 0.047875226, w: 0.9988533}
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parentId: 0
|
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- name: bone_3
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position: {x: 60.815205, y: 0.0000000221699, z: 0}
|
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rotation: {x: 0, y: 0, z: -0.0025663814, w: 0.9999967}
|
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parentId: 1
|
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- name: bone_4
|
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position: {x: 57.695694, y: 0.0000026288344, z: 0}
|
||||
rotation: {x: 0, y: 0, z: 0.005213418, w: 0.9999864}
|
||||
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|
||||
parentId: 2
|
||||
- name: bone_5
|
||||
position: {x: 59.882057, y: 0.000021350917, z: 0}
|
||||
rotation: {x: 0, y: 0, z: 0.002441789, w: 0.999997}
|
||||
length: 61.13343
|
||||
parentId: 3
|
||||
parts:
|
||||
- spritePosition:
|
||||
x: 0
|
||||
y: 0
|
||||
width: 149
|
||||
height: 246
|
||||
spriteId: d5df2143585b6ae4c9fd4de61d0901d1
|
||||
bones: 0100000000000000020000000300000004000000
|
||||
parentGroup: 0
|
||||
order: 0
|
||||
dimension: {x: 0, y: 0}
|
||||
characterGroups: []
|
||||
flatten: 0
|
||||
isImported: 1
|
||||
isVisible: 1
|
||||
sharedRigPSDLayers: []
|
||||
pSDLayerImportSetting: []
|
||||
generateGOHierarchy: 0
|
||||
textureAssetName: CornField_Seedling_one_d Texture
|
||||
prefabAssetName: CornField_Seedling_one_d Prefab
|
||||
spriteLibAssetName: CornField_Seedling_one_d Sprite Lib
|
||||
skeletonAssetName:
|
||||
secondarySpriteTextures: []
|
||||
|
|
|
|||
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
|
|
@ -2,7 +2,7 @@ using UnityEngine;
|
|||
|
||||
public static class Const {
|
||||
|
||||
public static readonly string UnityVersion = "2019.4.19f1";
|
||||
public static readonly string UnityVersion = "2021.3.3f1";
|
||||
|
||||
public static readonly string DefaultAppVersion = "1.1.0";
|
||||
|
||||
|
|
|
|||
|
|
@ -14,7 +14,7 @@ public class BuildCompressedPlayer : MonoBehaviour {
|
|||
}
|
||||
|
||||
static void Build(string locationPathName, BuildTarget buildTarget){
|
||||
BuildOptions opt = BuildOptions.SymlinkLibraries;
|
||||
BuildOptions opt = BuildOptions.SymlinkSources;
|
||||
// opt |= BuildOptions.Development;
|
||||
opt |= BuildOptions.CompressWithLz4;
|
||||
BuildPipeline.BuildPlayer(EditorBuildSettings.scenes, locationPathName, buildTarget, opt);
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ public class DevelopmentBuilder : IPreprocessBuildWithReport {
|
|||
|
||||
public void OnPreprocessBuild(BuildReport report) {
|
||||
UnityEditor.EditorUserBuildSettings.development = true;
|
||||
UnityEditor.EditorUserBuildSettings.iOSBuildConfigType = UnityEditor.iOSBuildType.Debug;
|
||||
UnityEditor.EditorUserBuildSettings.iOSXcodeBuildConfig = UnityEditor.XcodeBuildConfig.Debug;
|
||||
UnityEditor.AssetDatabase.SaveAssets();
|
||||
}
|
||||
}
|
||||
|
|
@ -3,7 +3,7 @@
|
|||
#if UNITY_EDITOR
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor.Experimental.SceneManagement;
|
||||
|
||||
#endif
|
||||
|
||||
public sealed class PrefabInPrefabSwapper : MonoBehaviour {
|
||||
|
|
@ -39,7 +39,7 @@ public sealed class PrefabInPrefabSwapper : MonoBehaviour {
|
|||
}
|
||||
});
|
||||
foreach(var from in swapList){
|
||||
var to = (UnityEditor.PrefabUtility.InstantiatePrefab(info.SwapPrefab, PrefabStageUtility.GetCurrentPrefabStage().scene) as GameObject).transform;
|
||||
var to = (UnityEditor.PrefabUtility.InstantiatePrefab(info.SwapPrefab, UnityEditor.SceneManagement.PrefabStageUtility.GetCurrentPrefabStage().scene) as GameObject).transform;
|
||||
to.parent = from.parent;
|
||||
to.localPosition = from.localPosition;
|
||||
to.localRotation = from.localRotation;
|
||||
|
|
|
|||
|
|
@ -1,21 +1,22 @@
|
|||
{
|
||||
"dependencies": {
|
||||
"com.coffee.unmask": "https://github.com/mob-sakai/UnmaskForUGUI.git",
|
||||
"com.unity.2d.animation": "3.2.6",
|
||||
"com.unity.2d.pixel-perfect": "2.1.0",
|
||||
"com.unity.2d.psdimporter": "2.1.6",
|
||||
"com.unity.2d.animation": "7.0.5",
|
||||
"com.unity.2d.pixel-perfect": "5.0.1",
|
||||
"com.unity.2d.psdimporter": "6.0.3",
|
||||
"com.unity.2d.sprite": "1.0.0",
|
||||
"com.unity.2d.spriteshape": "3.0.14",
|
||||
"com.unity.2d.spriteshape": "7.0.4",
|
||||
"com.unity.2d.tilemap": "1.0.0",
|
||||
"com.unity.burst": "1.4.8",
|
||||
"com.unity.collab-proxy": "1.2.16",
|
||||
"com.unity.collections": "0.9.0-preview.6",
|
||||
"com.unity.ide.rider": "1.1.4",
|
||||
"com.unity.ide.vscode": "1.2.3",
|
||||
"com.unity.recorder": "3.0.2",
|
||||
"com.unity.test-framework": "1.1.20",
|
||||
"com.unity.textmeshpro": "2.1.1",
|
||||
"com.unity.timeline": "1.2.17",
|
||||
"com.unity.burst": "1.6.5",
|
||||
"com.unity.collab-proxy": "1.15.16",
|
||||
"com.unity.collections": "1.2.3",
|
||||
"com.unity.ide.rider": "3.0.14",
|
||||
"com.unity.ide.vscode": "1.2.5",
|
||||
"com.unity.ide.visualstudio": "2.0.15",
|
||||
"com.unity.recorder": "3.0.3",
|
||||
"com.unity.test-framework": "1.1.31",
|
||||
"com.unity.textmeshpro": "3.0.6",
|
||||
"com.unity.timeline": "1.6.4",
|
||||
"com.unity.ugui": "1.0.0",
|
||||
"jp.amagamina.reference-viewer": "https://github.com/ina-amagami/unity-reference-viewer.git",
|
||||
"com.unity.modules.ai": "1.0.0",
|
||||
|
|
|
|||
|
|
@ -8,12 +8,11 @@
|
|||
"hash": "bba7df9616502051c4ab993077fb53316fd760a0"
|
||||
},
|
||||
"com.unity.2d.animation": {
|
||||
"version": "3.2.6",
|
||||
"version": "7.0.5",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.2d.common": "2.1.0",
|
||||
"com.unity.mathematics": "1.1.0",
|
||||
"com.unity.2d.common": "6.0.3",
|
||||
"com.unity.2d.sprite": "1.0.0",
|
||||
"com.unity.modules.animation": "1.0.0",
|
||||
"com.unity.modules.uielements": "1.0.0"
|
||||
|
|
@ -21,36 +20,38 @@
|
|||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.common": {
|
||||
"version": "2.1.0",
|
||||
"version": "6.0.3",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.2d.sprite": "1.0.0",
|
||||
"com.unity.modules.uielements": "1.0.0"
|
||||
"com.unity.mathematics": "1.1.0",
|
||||
"com.unity.modules.uielements": "1.0.0",
|
||||
"com.unity.burst": "1.5.1"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.path": {
|
||||
"version": "2.1.0",
|
||||
"version": "5.0.2",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.2d.pixel-perfect": {
|
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"version": "2.1.0",
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Loading…
Reference in New Issue