調理画面遷移追加

This commit is contained in:
kimura 2021-07-16 17:25:42 +09:00
parent c0b46fc055
commit 9ff5992bd4
4 changed files with 61 additions and 0 deletions

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@ -0,0 +1,10 @@
using UnityEngine;
using UnityEngine.EventSystems;
public class Stove : MonoBehaviour, IPointerClickHandler
{
public void OnPointerClick(PointerEventData eventData)
{
TransitionManager.Instance.LoadScene(GameScenes.Cooking);
}
}

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@ -3,12 +3,15 @@ using System.Collections;
using System.Collections.Generic;
using UniRx;
using UnityEngine;
using UnityEngine.UI;
public class KitchenManager : MonoBehaviour
{
[SerializeField] private Button cookingButton;
// Start is called before the first frame update
void Start()
{
cookingButton.OnClickAsObservable().Subscribe(_ => TransitionManager.Instance.LoadScene(GameScenes.Cooking));
}
// Update is called once per frame