add dialog
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6efd668189
commit
9dd55d38f7
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using System;
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using System.Linq;
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using I2.Loc;
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using MyGame.Scripts;
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using UniRx;
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using UnityEngine;
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using UnityEngine.UI;
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using Random = UnityEngine.Random;
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namespace MyGame.Scenes.MiniGame.Scripts
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{
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public class ScrollGameWatchVideoDialog : MonoBehaviour
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{
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private static readonly string SuccessCallbackTag = "ScrollGameDialogSuccessCallback";
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private static readonly string CloseCallbackTag = "ScrollGameDialogCloseCallback";
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private static readonly int OpenTrigger = Animator.StringToHash("OpenTrigger");
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private static readonly int CloseTrigger = Animator.StringToHash("CloseTrigger");
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[SerializeField] private Animator backgroundAnimator;
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[SerializeField] private Button closeButton;
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[SerializeField] private Button closeButton2;
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[SerializeField] private Button movieButton;
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[SerializeField] private GameObject watchMovieObject;
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[SerializeField] private GameObject waitObject;
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[SerializeField] private Text playCountText;
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[SerializeField] private Text timeLimitText;
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private void Start()
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{
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var gameData = GameDataManager.GameData;
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var count = Const.ScrollGameDailyPlayMaxCount - gameData.ScrollGameLastPlayTime;
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var canWatch = count > 0;
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watchMovieObject.SetActive(canWatch);
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waitObject.SetActive(canWatch);
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playCountText.text = $"{count}";
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var limitTime = TimeSpan.Zero;
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if (limitTime.TotalSeconds > 0)
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{
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timeLimitText.text = String.Format(ScriptLocalization.UI.MissionDailyTimeLimit, limitTime.Hours, limitTime.Minutes, limitTime.Seconds);
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}
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else
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{
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timeLimitText.text = String.Format(ScriptLocalization.UI.MissionDailyTimeLimit, 0, 0, 0);
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}
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closeButton.OnClickAsObservable().Take(1).Subscribe(_ =>
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{
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LocalCacheManager.Load<Action>(CloseCallbackTag, null)?.Invoke();
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LocalCacheManager.Remove(CloseCallbackTag);
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transform.parent.SetLocalScale(0);
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backgroundAnimator.SetTrigger(CloseTrigger);
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this.CallWaitForSeconds(.25f, () =>
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{
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TransitionManager.Instance.UnloadScene(GameScenes.WatchMovieMiniGame);
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});
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}).AddTo(this);
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closeButton2.OnClickAsObservable().Take(1).Subscribe(_ =>
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{
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LocalCacheManager.Load<Action>(CloseCallbackTag, null)?.Invoke();
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LocalCacheManager.Remove(CloseCallbackTag);
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transform.parent.SetLocalScale(0);
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backgroundAnimator.SetTrigger(CloseTrigger);
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this.CallWaitForSeconds(.25f, () =>
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{
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TransitionManager.Instance.UnloadScene(GameScenes.WatchMovieMiniGame);
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});
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}).AddTo(this);
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movieButton.OnClickAsObservable().Take(1).Subscribe(_ =>
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{
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GetRewardDialog.ShowRewardVideo(GameScenes.WatchMovieMiniGame, AdManager.AD_PLACEMENT_SCROLLGAME, () =>
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{
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LocalCacheManager.Load<Action>(SuccessCallbackTag, null)?.Invoke();
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LocalCacheManager.Remove(SuccessCallbackTag);
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});
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}).AddTo(this);
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}
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public static void ShowDialog(Action onSuccess = null, Action onClose = null){
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LocalCacheManager.Save(SuccessCallbackTag, onSuccess);
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LocalCacheManager.Save(CloseCallbackTag, onClose);
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TransitionManager.Instance.LoadSceneAdditive(GameScenes.WatchMovieMiniGame);
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}
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}
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}
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: b6a5d684a3564f668c71f59291f92fef
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timeCreated: 1655963845
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@ -1489,6 +1489,57 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 783292223}
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m_CullTransparentMesh: 0
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--- !u!1 &929930128
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 929930130}
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- component: {fileID: 929930129}
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m_Layer: 0
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m_Name: Manager
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!114 &929930129
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 929930128}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: b6a5d684a3564f668c71f59291f92fef, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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backgroundAnimator: {fileID: 1298517019}
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closeButton: {fileID: 4540746}
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closeButton2: {fileID: 468766243}
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movieButton: {fileID: 208413211}
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watchMovieObject: {fileID: 94292405}
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waitObject: {fileID: 1244116848}
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playCountText: {fileID: 2013893995}
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timeLimitText: {fileID: 62056726}
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--- !u!4 &929930130
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 929930128}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &1063352196
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -10,6 +10,7 @@ public sealed class AdManager : SingletonMonoBehaviour<AdManager> {
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public static readonly string AD_PLACEMENT_PERFECT = "perfect_popcorn";
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public static readonly string AD_PLACEMENT_VIP = "vip_customer";
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public static readonly string AD_PLACEMENT_AUTO = "auto_popcorn";
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public static readonly string AD_PLACEMENT_SCROLLGAME = "scroll_game";
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//-- ironSource --//
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#if UNITY_IOS
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