レシピデータ修正/ポップコーン追加処理修正
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9b724cf874
commit
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@ -106,10 +106,13 @@ public class CookingResult : MonoBehaviour
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gameData.ShopStock.AddRange(Enumerable.Repeat(recipe.RecipeId, stockCount));
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gameData.ShopStock.AddRange(Enumerable.Repeat(recipe.RecipeId, stockCount));
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remain -= stockCount;
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remain -= stockCount;
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// 空タンク並び替え
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gameData.StorageTanks = gameData.StorageTanks.OrderBy(tank => tank.IsEmpty).ToList();
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// 空きのタンクを確認
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// 空きのタンクを確認
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gameData.StorageTanks
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gameData.StorageTanks
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.Where(tank => tank.IsEmpty || tank.FlavorId == recipe.RecipeId && !tank.IsFull)
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.Select((tank, i) => (tank, i))
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.Select((tank, i) => (i, space: tank.Capacity - tank.Stock))
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.Where(x => x.tank.IsEmpty || x.tank.FlavorId == recipe.RecipeId && !x.tank.IsFull)
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.Select(x => (x.i, space: x.tank.Capacity - x.tank.Stock))
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.OrderBy(x => x.space)
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.OrderBy(x => x.space)
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.ToList()
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.ToList()
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.ForEach(x =>
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.ForEach(x =>
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@ -29,7 +29,7 @@ public class RecipeData
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CornAmount = 150,
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CornAmount = 150,
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Flavors = new List<(int id, int amount)>
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Flavors = new List<(int id, int amount)>
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{
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{
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(1, 1)
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(2, 1)
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}
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}
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},
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},
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new RecipeData
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new RecipeData
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@ -41,7 +41,7 @@ public class RecipeData
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CornAmount = 150,
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CornAmount = 150,
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Flavors = new List<(int id, int amount)>
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Flavors = new List<(int id, int amount)>
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{
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{
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(6, 1)
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(7, 1)
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}
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}
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},
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},
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new RecipeData
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new RecipeData
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@ -53,7 +53,7 @@ public class RecipeData
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CornAmount = 150,
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CornAmount = 150,
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Flavors = new List<(int id, int amount)>
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Flavors = new List<(int id, int amount)>
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{
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{
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(2, 1)
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(3, 1)
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}
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}
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},
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},
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new RecipeData
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new RecipeData
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@ -65,8 +65,8 @@ public class RecipeData
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CornAmount = 150,
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CornAmount = 150,
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Flavors = new List<(int id, int amount)>
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Flavors = new List<(int id, int amount)>
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{
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{
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(1, 1),
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(2, 1),
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(6, 1),
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(7, 1),
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}
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}
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},
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},
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};
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};
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