在庫切り替え修正
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@ -301,9 +301,9 @@ public class CookingResult : MonoBehaviour
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if (stockCount > 0)
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{
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var market = WorldMarketManager.Instance.GetMarket(cityId);
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market.CheckPartTimerMode();
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market.RefillDisplayFlavors();
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market.UpdateShopState();
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market.CheckPartTimerMode();
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}
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// 空タンク並び替え
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@ -630,10 +630,11 @@ displayFlavors: {displayFlavors.Aggregate("", (s, data) => $"{s},{data.FlavorId}
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if (IsLatestCity || shopStock + tankStock > 0)
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{
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if (!IsPartTimer) return;
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ReShuffle(ShopStock);
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IsPartTimer = false;
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ReShuffle(ShopStock);
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return;
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}
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if (IsPartTimer) return;
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IsPartTimer = true;
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// バイト用ダミー生成処理
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if (dummyStorageTank.Count <= 0) GenerateDummyStock();
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