販売時ハート処理追加
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@ -24,6 +24,19 @@ public class Market : MonoBehaviour
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{
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var gameData = GameDataManager.GameData;
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CoinManager.Instance.ChangeCoin(gameData.coin);
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HeartMeter.Instance.Initialize(new List<int>{
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0,
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10,
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30,
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50,
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80,
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130,
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210,
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320,
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470,
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650,
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});
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HeartMeter.Instance.SetHeart(15);
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// 在庫数表示
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stockView.SetStock(gameData.StorageTanks);
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@ -86,7 +99,10 @@ public class Market : MonoBehaviour
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blueView.SellAction();
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this.CallWaitForSeconds(2f, () =>
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{
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heartAnimation.GetHeart();
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heartAnimation.GetHeart(() =>
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{
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HeartMeter.Instance.AddHeart(3);
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});
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customerController.AddMove(CustomerMovingType.WalkFrontEat);
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customerController.AddMove(CustomerMovingType.WalkSideEat);
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});
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