エラー対策
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@ -302,7 +302,7 @@ namespace MyGame.Scenes.MiniGame.Scripts
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resultManager.Reset();
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resultManager.Reset();
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gameCompositeDisposable.Clear();
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gameCompositeDisposable.Clear();
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state.SkipLatestValueOnSubscribe()
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state.SkipLatestValueOnSubscribe()
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.First(x => x == GameState.Success)
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.FirstOrDefault(x => x == GameState.Success)
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.SelectMany(Observable.Timer(TimeSpan.FromSeconds(resultWaitTime)))
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.SelectMany(Observable.Timer(TimeSpan.FromSeconds(resultWaitTime)))
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.Subscribe(x =>
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.Subscribe(x =>
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{
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{
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