diff --git a/popcorn/Assets/MyGame/Scenes/marketing/Scripts/ProductManagement.cs b/popcorn/Assets/MyGame/Scenes/marketing/Scripts/ProductManagement.cs index dc1e5438..ab3a1729 100644 --- a/popcorn/Assets/MyGame/Scenes/marketing/Scripts/ProductManagement.cs +++ b/popcorn/Assets/MyGame/Scenes/marketing/Scripts/ProductManagement.cs @@ -267,9 +267,11 @@ public class ProductManagement : MonoBehaviour private void Tasting(int tankNumber) { state.Value = ManagementState.None; - GameDataManager.GameData.StorageTanks[tankNumber - 1].ClearStock(); - GameDataManager.SaveGameData(); // 試食フラグに終了時間を設定 + var tank = GameDataManager.GameData.StorageTanks[tankNumber - 1]; + GameDataManager.GameData.AddTastingCustomerCount(tank.Stock); + tank.ClearStock(); + GameDataManager.SaveGameData(); } private void OnDestroy()