Merge branch 'feature/addMiniGame' of https://bitbucket.org/usaya/popcorn into feature/addMiniGame
This commit is contained in:
commit
9151d3347d
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- {fileID: 2733877766456668764}
|
- {fileID: 2733877766456668764}
|
||||||
m_Father: {fileID: 4931350312200274921}
|
m_Father: {fileID: 4931350312200274921}
|
||||||
m_RootOrder: 3
|
m_RootOrder: 5
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!198 &3049753492980404027
|
--- !u!198 &3049753492980404027
|
||||||
ParticleSystem:
|
ParticleSystem:
|
||||||
|
|
@ -12481,7 +12594,7 @@ PrefabInstance:
|
||||||
- target: {fileID: 4446879967393919678, guid: 43c94bfac7a232f4fa8c039b03c4de02,
|
- target: {fileID: 4446879967393919678, guid: 43c94bfac7a232f4fa8c039b03c4de02,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_RootOrder
|
propertyPath: m_RootOrder
|
||||||
value: 4
|
value: 6
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 4446879967393919678, guid: 43c94bfac7a232f4fa8c039b03c4de02,
|
- target: {fileID: 4446879967393919678, guid: 43c94bfac7a232f4fa8c039b03c4de02,
|
||||||
type: 3}
|
type: 3}
|
||||||
|
|
@ -12661,7 +12774,7 @@ PrefabInstance:
|
||||||
- target: {fileID: 5241948539216047732, guid: 6fd79f86d9650b04d9580c9b3838be34,
|
- target: {fileID: 5241948539216047732, guid: 6fd79f86d9650b04d9580c9b3838be34,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_RootOrder
|
propertyPath: m_RootOrder
|
||||||
value: 2
|
value: 4
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5241948539216047732, guid: 6fd79f86d9650b04d9580c9b3838be34,
|
- target: {fileID: 5241948539216047732, guid: 6fd79f86d9650b04d9580c9b3838be34,
|
||||||
type: 3}
|
type: 3}
|
||||||
|
|
@ -12741,7 +12854,7 @@ PrefabInstance:
|
||||||
- target: {fileID: 4446879967393919678, guid: 43c94bfac7a232f4fa8c039b03c4de02,
|
- target: {fileID: 4446879967393919678, guid: 43c94bfac7a232f4fa8c039b03c4de02,
|
||||||
type: 3}
|
type: 3}
|
||||||
propertyPath: m_RootOrder
|
propertyPath: m_RootOrder
|
||||||
value: 5
|
value: 7
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 4446879967393919678, guid: 43c94bfac7a232f4fa8c039b03c4de02,
|
- target: {fileID: 4446879967393919678, guid: 43c94bfac7a232f4fa8c039b03c4de02,
|
||||||
type: 3}
|
type: 3}
|
||||||
|
|
|
||||||
|
|
@ -231,10 +231,27 @@ namespace MyGame.Scenes.MiniGame.Scripts
|
||||||
}
|
}
|
||||||
}).AddTo(this);
|
}).AddTo(this);
|
||||||
|
|
||||||
playerTransform.OnTriggerEnter2DAsObservable().Where(_ => state.Value == GameState.Play).Subscribe(x =>
|
player.OnHitItem.Where(_ => state.Value == GameState.Play).Subscribe(x =>
|
||||||
{
|
{
|
||||||
var item = x.GetComponent<StageItem>();
|
if (!x.TryGetComponent<StageItem>(out var item))
|
||||||
if (item is null)
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (player.IsHit)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (item.ItemType == StageItem.Type.Item1)
|
||||||
|
{
|
||||||
|
item.Effect();
|
||||||
|
scoreCount.Value += item.Point;
|
||||||
|
player.AddCount();
|
||||||
|
x.enabled = false;
|
||||||
|
}
|
||||||
|
}).AddTo(this);
|
||||||
|
player.OnHitObstacle.Where(_ => state.Value == GameState.Play).Subscribe(x =>
|
||||||
|
{
|
||||||
|
if (!x.TryGetComponent<StageItem>(out var item))
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
@ -255,24 +272,14 @@ namespace MyGame.Scenes.MiniGame.Scripts
|
||||||
// }
|
// }
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
x.enabled = false;
|
|
||||||
|
|
||||||
if (player.IsHit)
|
if (player.IsHit)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
switch (item.ItemType)
|
if (item.ItemType == StageItem.Type.Obstacle)
|
||||||
{
|
{
|
||||||
case StageItem.Type.Item1:
|
|
||||||
item.Effect();
|
|
||||||
scoreCount.Value += item.Point;
|
|
||||||
player.AddCount();
|
|
||||||
break;
|
|
||||||
case StageItem.Type.Obstacle:
|
|
||||||
player.Hit();
|
player.Hit();
|
||||||
break;
|
x.enabled = false;
|
||||||
default:
|
|
||||||
throw new ArgumentOutOfRangeException();
|
|
||||||
}
|
}
|
||||||
}).AddTo(this);
|
}).AddTo(this);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -13,6 +13,8 @@ namespace MyGame.Scenes.MiniGame.Scripts
|
||||||
[SerializeField] private float hitWaitTime = 1f;
|
[SerializeField] private float hitWaitTime = 1f;
|
||||||
[SerializeField] private AnimationCurve jumpAnimationCurve;
|
[SerializeField] private AnimationCurve jumpAnimationCurve;
|
||||||
[SerializeField] private AnimationCurve hitAnimationCurve;
|
[SerializeField] private AnimationCurve hitAnimationCurve;
|
||||||
|
[SerializeField] private GameObject itemHitCollider;
|
||||||
|
[SerializeField] private GameObject obstacleHitCollider;
|
||||||
[SerializeField] private GameObject level1;
|
[SerializeField] private GameObject level1;
|
||||||
[SerializeField] private GameObject level2;
|
[SerializeField] private GameObject level2;
|
||||||
[SerializeField] private GameObject level3;
|
[SerializeField] private GameObject level3;
|
||||||
|
|
@ -25,6 +27,8 @@ namespace MyGame.Scenes.MiniGame.Scripts
|
||||||
private Coroutine jumpCoroutine;
|
private Coroutine jumpCoroutine;
|
||||||
private Vector3 basePos;
|
private Vector3 basePos;
|
||||||
private int count;
|
private int count;
|
||||||
|
public IObservable<Collider2D> OnHitItem => itemHitCollider.OnTriggerEnter2DAsObservable().TakeUntilDestroy(this);
|
||||||
|
public IObservable<Collider2D> OnHitObstacle => obstacleHitCollider.OnTriggerEnter2DAsObservable().TakeUntilDestroy(this);
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue