Merge branch 'feature/addMiniGame' of https://bitbucket.org/usaya/popcorn into feature/addMiniGame

This commit is contained in:
水谷圭吾 2022-07-01 14:35:43 +09:00
commit 9151d3347d
3 changed files with 222 additions and 98 deletions

View File

@ -449,9 +449,6 @@ GameObject:
- component: {fileID: 1100708945145624655}
- component: {fileID: 2191675667085566828}
- component: {fileID: 2607884839347368726}
- component: {fileID: 5073600136309842042}
- component: {fileID: 6629287981537804912}
- component: {fileID: 2000284772114145180}
- component: {fileID: 3714690223456412398}
m_Layer: 0
m_Name: Brother_pink
@ -471,6 +468,8 @@ Transform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: -1, y: 1, z: 1}
m_Children:
- {fileID: 4824076186000611700}
- {fileID: 153722296424896321}
- {fileID: 5922580241095183707}
- {fileID: 7148850923609232237}
- {fileID: 4805827205469695913}
@ -583,82 +582,11 @@ MonoBehaviour:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
itemHitCollider: {fileID: 1910479924050921696}
obstacleHitCollider: {fileID: 6416777416856475808}
level1: {fileID: 775281020594132328}
level2: {fileID: 7545235244005095164}
level3: {fileID: 3741799588110921262}
--- !u!50 &5073600136309842042
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1088131638166771230}
m_BodyType: 1
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 1
m_Material: {fileID: 0}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 4
--- !u!61 &6629287981537804912
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1088131638166771230}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: -0.7984886, y: -0.13052177}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.6007557, y: 2.4587784}
m_EdgeRadius: 0
--- !u!61 &2000284772114145180
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1088131638166771230}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: -0.40692186, y: 1.5892982}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 1.8138437, y: 0.61611176}
m_EdgeRadius: 0
--- !u!114 &3714690223456412398
MonoBehaviour:
m_ObjectHideFlags: 0
@ -714,7 +642,7 @@ Transform:
m_Children:
- {fileID: 1442847354306885155}
m_Father: {fileID: 4931350312200274921}
m_RootOrder: 0
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1139373376122236801
GameObject:
@ -1073,6 +1001,85 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1910479924050921696
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 153722296424896321}
- component: {fileID: 7169825698633924356}
- component: {fileID: 4174443791224946775}
m_Layer: 0
m_Name: ColliderForItem
m_TagString: PlayerItem
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &153722296424896321
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1910479924050921696}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4931350312200274921}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!50 &7169825698633924356
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1910479924050921696}
m_BodyType: 1
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 1
m_Material: {fileID: 0}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 4
--- !u!61 &4174443791224946775
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1910479924050921696}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0.45379126, y: 0.056894302}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 3.8890555, y: 3.6343899}
m_EdgeRadius: 0
--- !u!1 &2009614675938907597
GameObject:
m_ObjectHideFlags: 0
@ -6838,6 +6845,112 @@ Transform:
m_Father: {fileID: 5922580241095183707}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6416777416856475808
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4824076186000611700}
- component: {fileID: 2159318030924563047}
- component: {fileID: 6162729010398450922}
- component: {fileID: 8147725308903606480}
m_Layer: 0
m_Name: ColliderForObstacle
m_TagString: PlayerObstacle
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4824076186000611700
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6416777416856475808}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4931350312200274921}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!50 &2159318030924563047
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6416777416856475808}
m_BodyType: 1
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 1
m_Material: {fileID: 0}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 4
--- !u!61 &6162729010398450922
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6416777416856475808}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: -0.7984886, y: -0.13052177}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.6007557, y: 2.4587784}
m_EdgeRadius: 0
--- !u!61 &8147725308903606480
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6416777416856475808}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: -0.40692186, y: 1.5892982}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 1.8138437, y: 0.61611176}
m_EdgeRadius: 0
--- !u!1 &6670228377376855475
GameObject:
m_ObjectHideFlags: 0
@ -7210,7 +7323,7 @@ Transform:
m_LocalScale: {x: 1.0711814, y: 1.0039824, z: 0.8008833}
m_Children: []
m_Father: {fileID: 4931350312200274921}
m_RootOrder: 1
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8471581390703676713
SpriteRenderer:
@ -7574,7 +7687,7 @@ Transform:
m_Children:
- {fileID: 2733877766456668764}
m_Father: {fileID: 4931350312200274921}
m_RootOrder: 3
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!198 &3049753492980404027
ParticleSystem:
@ -12481,7 +12594,7 @@ PrefabInstance:
- target: {fileID: 4446879967393919678, guid: 43c94bfac7a232f4fa8c039b03c4de02,
type: 3}
propertyPath: m_RootOrder
value: 4
value: 6
objectReference: {fileID: 0}
- target: {fileID: 4446879967393919678, guid: 43c94bfac7a232f4fa8c039b03c4de02,
type: 3}
@ -12661,7 +12774,7 @@ PrefabInstance:
- target: {fileID: 5241948539216047732, guid: 6fd79f86d9650b04d9580c9b3838be34,
type: 3}
propertyPath: m_RootOrder
value: 2
value: 4
objectReference: {fileID: 0}
- target: {fileID: 5241948539216047732, guid: 6fd79f86d9650b04d9580c9b3838be34,
type: 3}
@ -12741,7 +12854,7 @@ PrefabInstance:
- target: {fileID: 4446879967393919678, guid: 43c94bfac7a232f4fa8c039b03c4de02,
type: 3}
propertyPath: m_RootOrder
value: 5
value: 7
objectReference: {fileID: 0}
- target: {fileID: 4446879967393919678, guid: 43c94bfac7a232f4fa8c039b03c4de02,
type: 3}

View File

@ -231,10 +231,27 @@ namespace MyGame.Scenes.MiniGame.Scripts
}
}).AddTo(this);
playerTransform.OnTriggerEnter2DAsObservable().Where(_ => state.Value == GameState.Play).Subscribe(x =>
player.OnHitItem.Where(_ => state.Value == GameState.Play).Subscribe(x =>
{
var item = x.GetComponent<StageItem>();
if (item is null)
if (!x.TryGetComponent<StageItem>(out var item))
{
return;
}
if (player.IsHit)
{
return;
}
if (item.ItemType == StageItem.Type.Item1)
{
item.Effect();
scoreCount.Value += item.Point;
player.AddCount();
x.enabled = false;
}
}).AddTo(this);
player.OnHitObstacle.Where(_ => state.Value == GameState.Play).Subscribe(x =>
{
if (!x.TryGetComponent<StageItem>(out var item))
{
return;
}
@ -255,24 +272,14 @@ namespace MyGame.Scenes.MiniGame.Scripts
// }
}
#endif
x.enabled = false;
if (player.IsHit)
{
return;
}
switch (item.ItemType)
if (item.ItemType == StageItem.Type.Obstacle)
{
case StageItem.Type.Item1:
item.Effect();
scoreCount.Value += item.Point;
player.AddCount();
break;
case StageItem.Type.Obstacle:
player.Hit();
break;
default:
throw new ArgumentOutOfRangeException();
player.Hit();
x.enabled = false;
}
}).AddTo(this);
}

View File

@ -13,6 +13,8 @@ namespace MyGame.Scenes.MiniGame.Scripts
[SerializeField] private float hitWaitTime = 1f;
[SerializeField] private AnimationCurve jumpAnimationCurve;
[SerializeField] private AnimationCurve hitAnimationCurve;
[SerializeField] private GameObject itemHitCollider;
[SerializeField] private GameObject obstacleHitCollider;
[SerializeField] private GameObject level1;
[SerializeField] private GameObject level2;
[SerializeField] private GameObject level3;
@ -25,6 +27,8 @@ namespace MyGame.Scenes.MiniGame.Scripts
private Coroutine jumpCoroutine;
private Vector3 basePos;
private int count;
public IObservable<Collider2D> OnHitItem => itemHitCollider.OnTriggerEnter2DAsObservable().TakeUntilDestroy(this);
public IObservable<Collider2D> OnHitObstacle => obstacleHitCollider.OnTriggerEnter2DAsObservable().TakeUntilDestroy(this);
private void Start()
{