ポップアップの背景アニメ対応

This commit is contained in:
kimura 2021-08-06 14:33:41 +09:00
parent 0ca85f55cd
commit 8c7b7c9990
2 changed files with 78 additions and 6 deletions

View File

@ -34,7 +34,19 @@ AnimatorController:
m_PrefabAsset: {fileID: 0}
m_Name: background
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorParameters:
- m_Name: CloseTrigger
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
- m_Name: OpenTrigger
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
@ -59,16 +71,18 @@ AnimatorStateMachine:
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 4195247245938458414}
m_Position: {x: 200, y: 0, z: 0}
m_Position: {x: 250, y: 50, z: 0}
- serializedVersion: 1
m_State: {fileID: -547162755097718829}
m_Position: {x: 235, y: 65, z: 0}
m_Position: {x: 250, y: -30, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_AnyStateTransitions:
- {fileID: 4488732903850140810}
- {fileID: 8164900940917987307}
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_AnyStatePosition: {x: 70, y: -200, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
@ -99,3 +113,53 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1101 &4488732903850140810
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: CloseTrigger
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -547162755097718829}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &8164900940917987307
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: OpenTrigger
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 4195247245938458414}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1

View File

@ -6,7 +6,11 @@ using UnityEngine.UI;
public class RecipeDetailView : MonoBehaviour
{
public static readonly string DetailRecipeTag = "RecipeData";
private static readonly int OpenTrigger = Animator.StringToHash("OpenTrigger");
private static readonly int CloseTrigger = Animator.StringToHash("CloseTrigger");
[SerializeField] private Animator backgroundAnimator;
[SerializeField] private Button cancelButton;
[SerializeField] private Button nextButton;
[SerializeField] private Text flavorName;
@ -23,7 +27,11 @@ public class RecipeDetailView : MonoBehaviour
{
cancelButton.OnClickAsObservable().Subscribe(_ =>
{
TransitionManager.Instance.UnloadScene(GameScenes.RecipeChoice);
backgroundAnimator.SetTrigger(CloseTrigger);
this.CallWaitForSeconds(.25f, () =>
{
TransitionManager.Instance.UnloadScene(GameScenes.RecipeChoice);
});
}).AddTo(this);
nextButton.OnClickAsObservable().Subscribe(_ =>
{