羽所持数表示追加
This commit is contained in:
parent
3dc67359fe
commit
89476907b8
|
|
@ -2,6 +2,7 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using I2.Loc;
|
||||
using MyGame.Scripts;
|
||||
using UniRx;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
|
@ -511,6 +512,10 @@ public class MissionManager : MonoBehaviour
|
|||
CoinManager.Instance.AddCoin(missionData.reward);
|
||||
GameDataManager.GameData.Coin = CoinManager.Instance.OwnCoin;
|
||||
break;
|
||||
case MissionRewardType.ShopCustomizeCoin when ShopCustomizeCoinManager.ExistsInstance:
|
||||
ShopCustomizeCoinManager.Instance.AddCoin(missionData.reward);
|
||||
GameDataManager.GameData.ShopCustomizeCoin = ShopCustomizeCoinManager.Instance.OwnCoin;
|
||||
break;
|
||||
case MissionRewardType.ShopCustomizeCoin:
|
||||
GameDataManager.GameData.ShopCustomizeCoin += missionData.reward;
|
||||
break;
|
||||
|
|
|
|||
|
|
@ -517,6 +517,36 @@ PrefabInstance:
|
|||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 6ae614796715fc949a96921656b66a62, type: 3}
|
||||
--- !u!1 &238780954
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 3099811789230852685}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 238780955}
|
||||
m_Layer: 0
|
||||
m_Name: Cart_c (Missing Prefab)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &238780955
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 3099811789230852685}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 238780954}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1826383572}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &247710335
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
|||
|
|
@ -91,6 +91,7 @@ GameObject:
|
|||
- component: {fileID: 1275687393892332067}
|
||||
- component: {fileID: 1275687393892332066}
|
||||
- component: {fileID: 1275687393892332065}
|
||||
- component: {fileID: 6236916451255634275}
|
||||
m_Layer: 5
|
||||
m_Name: StockRainbowWings
|
||||
m_TagString: Untagged
|
||||
|
|
@ -195,6 +196,20 @@ MonoBehaviour:
|
|||
m_ChildControlHeight: 0
|
||||
m_ChildScaleWidth: 0
|
||||
m_ChildScaleHeight: 0
|
||||
--- !u!114 &6236916451255634275
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1275687393892332079}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 12819c5a8c234fa2bdf10a248f20e09c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
coinCountText: {fileID: 1275687393837241563}
|
||||
coinUpDuration: 0.5
|
||||
--- !u!1 &1275687394498706116
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
|
|||
|
|
@ -44,6 +44,7 @@ public class MarketManager : MonoBehaviour
|
|||
// カスタマイズ読み込み
|
||||
marketView.SetAllItem();
|
||||
stockView = marketView.GetTarget(ShopCustomizeCategory.Category4).GetComponentInChildren<ShopStockView>();
|
||||
ShopCustomizeCoinManager.Instance.ChangeCoin(gameData.ShopCustomizeCoin);
|
||||
|
||||
if (!gameData.FinishedFlags.HasFlag(TutorialFlag.FirstPlay))
|
||||
{
|
||||
|
|
|
|||
|
|
@ -12,11 +12,12 @@ namespace MyGame.Scenes.marketing.Scripts
|
|||
[SerializeField] private MarketView marketView;
|
||||
[SerializeField] private ShopCustomizeView customizeView;
|
||||
[SerializeField] private ShopCustomizeSelector customizeSelector;
|
||||
private readonly Subject<int> levelNotify = new Subject<int>();
|
||||
private readonly Subject<Unit> purchasedNotify = new Subject<Unit>();
|
||||
private void Start()
|
||||
{
|
||||
levelNotify.AddTo(this);
|
||||
purchasedNotify.AddTo(this);
|
||||
|
||||
SoundManager.Instance.PlayBGM("bgm_marketing");
|
||||
var gameData = GameDataManager.GameData;
|
||||
var customizeDataList = SpreadsheetDataManager.Instance.GetBaseDataList<ShopCustomizeData>(Const.ShopCustomizeDataSheet);
|
||||
#if UNITY_EDITOR
|
||||
|
|
@ -33,6 +34,8 @@ myItems {string.Join(",", gameData.ShopCustomizeMyItems.Select(x => x.ToString()
|
|||
ShopCustomizeTutorialDialog.ShowDialog();
|
||||
}
|
||||
customizeView.SetLevel(gameData.ShopCustomizeLevel);
|
||||
ShopCustomizeCoinManager.Instance.ChangeCoin(gameData.ShopCustomizeCoin);
|
||||
|
||||
customizeView.OnCloseObservable.Subscribe(_ =>
|
||||
{
|
||||
GameDataManager.SaveGameData(); // 設定を保存
|
||||
|
|
@ -74,8 +77,8 @@ myItems {string.Join(",", gameData.ShopCustomizeMyItems.Select(x => x.ToString()
|
|||
else
|
||||
{
|
||||
item.SetState(ShopCustomizeItemState.Lock);
|
||||
levelNotify.Distinct()
|
||||
.Where(x => x >= customizeData.level)
|
||||
purchasedNotify.Distinct()
|
||||
.Where(_ => gameData.ShopCustomizeLevel >= customizeData.level)
|
||||
.Take(1)
|
||||
.Subscribe(x =>
|
||||
{
|
||||
|
|
@ -126,15 +129,17 @@ myItems {string.Join(",", gameData.ShopCustomizeMyItems.Select(x => x.ToString()
|
|||
private void PurchaseItem(ShopCustomizeData customizeData)
|
||||
{
|
||||
var gameData = GameDataManager.GameData;
|
||||
gameData.ShopCustomizeCoin -= customizeData.price;
|
||||
ShopCustomizeCoinManager.Instance.SubCoin(customizeData.price);
|
||||
gameData.ShopCustomizeCoin = ShopCustomizeCoinManager.Instance.OwnCoin;
|
||||
gameData.ShopCustomizePoint += customizeData.point;
|
||||
gameData.ShopCustomizeMyItems = gameData.ShopCustomizeMyItems.Append(customizeData.id).ToArray();
|
||||
|
||||
var customizeLevelList = SpreadsheetDataManager.Instance.GetBaseDataList<ShopCustomizeLevelData>(Const.ShopCustomizeLevelDataSheet);
|
||||
var level = customizeLevelList.LastOrDefault(data => data.point <= gameData.ShopCustomizePoint)?.level ?? 1;
|
||||
levelNotify.OnNext(level);
|
||||
gameData.ShopCustomizeLevel = level;
|
||||
GameDataManager.SaveGameData();
|
||||
customizeView.SetLevel(gameData.ShopCustomizeLevel);
|
||||
purchasedNotify.OnNext(Unit.Default);
|
||||
}
|
||||
|
||||
/*
|
||||
|
|
|
|||
|
|
@ -0,0 +1,40 @@
|
|||
using UnityEngine;
|
||||
|
||||
namespace MyGame.Scripts
|
||||
{
|
||||
public class ShopCustomizeCoinManager : SingletonMonoBehaviour<ShopCustomizeCoinManager>
|
||||
{
|
||||
[SerializeField] private TextWithCountUpInt coinCountText;
|
||||
[SerializeField] private float coinUpDuration = 0.5f;
|
||||
|
||||
private int ownCoin;
|
||||
public int OwnCoin => ownCoin;
|
||||
private string coinTextFormat = "{0}";
|
||||
void Awake(){
|
||||
if(CheckInstance()) return ;
|
||||
}
|
||||
|
||||
public void ChangeCoin(int count)
|
||||
{
|
||||
ownCoin = count;
|
||||
coinCountText.ChangeValue(coinTextFormat, ownCoin);
|
||||
}
|
||||
|
||||
public void AddCoin(int count)
|
||||
{
|
||||
ownCoin += count;
|
||||
SoundManager.Instance.PlaySE("se_coin_get");
|
||||
coinCountText.CountUpAnimation(coinTextFormat, ownCoin, coinUpDuration);
|
||||
}
|
||||
|
||||
public void SubCoin(int coin){
|
||||
ownCoin -= coin;
|
||||
if(coinCountText.gameObject.activeInHierarchy){
|
||||
coinCountText.CountUpAnimation(coinTextFormat, ownCoin, coinUpDuration);
|
||||
}else{
|
||||
coinCountText.ChangeValue(coinTextFormat, ownCoin);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 12819c5a8c234fa2bdf10a248f20e09c
|
||||
timeCreated: 1653009837
|
||||
Loading…
Reference in New Issue