diff --git a/popcorn/Assets/MyGame/Scenes/Main/Scripts/PartTimerDialog.cs b/popcorn/Assets/MyGame/Scenes/Main/Scripts/PartTimerDialog.cs index f61e77d0..c3e6ac02 100644 --- a/popcorn/Assets/MyGame/Scenes/Main/Scripts/PartTimerDialog.cs +++ b/popcorn/Assets/MyGame/Scenes/Main/Scripts/PartTimerDialog.cs @@ -63,7 +63,9 @@ namespace MyGame.Scenes.Main.Scripts levelUpButton.OnClickAsObservable().ThrottleFirst(TimeSpan.FromSeconds(.3f)).Subscribe(_ => { // レベルアップを挟むと報酬がプレイヤーに有利になる件 - GameDataManager.GetCurrentCityGameData().PartTimerLevel = nextData.level; + CoinManager.Instance.SubCoin(nextData.needAmount); + cityGameData.Coin += CoinManager.Instance.OwnCoin; + cityGameData.PartTimerLevel = nextData.level; GameDataManager.SaveGameData(); levelText.text = $"Lv.{cityGameData.PartTimerLevel}"; nextData = partTimerDataList.FirstOrDefault(data => data.level > cityGameData.PartTimerLevel);