diff --git a/popcorn/Assets/MyGame/Scenes/marketing/Scripts/RarityStockView.cs b/popcorn/Assets/MyGame/Scenes/marketing/Scripts/RarityStockView.cs index afc3aa9e..c26a8c20 100644 --- a/popcorn/Assets/MyGame/Scenes/marketing/Scripts/RarityStockView.cs +++ b/popcorn/Assets/MyGame/Scenes/marketing/Scripts/RarityStockView.cs @@ -3,7 +3,7 @@ using UnityEngine.UI; public class RarityStockView : MonoBehaviour { - private static readonly string textFormat = "{0}×{1}個"; + private static readonly string textFormat = "{1}個"; [SerializeField] private Text normalText; [SerializeField] private ProductRarity rarity; public ProductRarity Rarity => rarity;