滑空追加
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747e3e9a0e
commit
855714754c
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@ -43,7 +43,7 @@ RenderSettings:
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--- !u!157 &3
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--- !u!157 &3
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LightmapSettings:
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LightmapSettings:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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serializedVersion: 11
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serializedVersion: 12
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m_GIWorkflowMode: 1
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m_GIWorkflowMode: 1
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m_GISettings:
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m_GISettings:
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serializedVersion: 2
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serializedVersion: 2
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@ -98,7 +98,7 @@ LightmapSettings:
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m_TrainingDataDestination: TrainingData
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m_TrainingDataDestination: TrainingData
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m_LightProbeSampleCountMultiplier: 4
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m_LightProbeSampleCountMultiplier: 4
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m_LightingDataAsset: {fileID: 0}
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m_LightingDataAsset: {fileID: 0}
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m_UseShadowmask: 1
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m_LightingSettings: {fileID: 1138715346}
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--- !u!196 &4
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--- !u!196 &4
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NavMeshSettings:
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NavMeshSettings:
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serializedVersion: 2
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serializedVersion: 2
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@ -118,6 +118,8 @@ NavMeshSettings:
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manualTileSize: 0
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manualTileSize: 0
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tileSize: 256
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tileSize: 256
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accuratePlacement: 0
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accuratePlacement: 0
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maxJobWorkers: 0
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preserveTilesOutsideBounds: 0
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debug:
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debug:
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m_Flags: 0
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m_Flags: 0
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m_NavMeshData: {fileID: 0}
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m_NavMeshData: {fileID: 0}
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@ -147,6 +149,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Children:
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- {fileID: 966618983}
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- {fileID: 966618983}
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- {fileID: 1471947211}
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- {fileID: 1471947211}
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@ -270,6 +273,7 @@ RectTransform:
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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m_Father: {fileID: 1736734470}
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m_Father: {fileID: 1736734470}
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m_RootOrder: 0
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m_RootOrder: 0
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@ -294,6 +298,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Material: {fileID: 0}
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m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
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m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
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m_RaycastTarget: 1
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_Maskable: 1
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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@ -373,6 +378,7 @@ RectTransform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Children:
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- {fileID: 582710106}
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- {fileID: 582710106}
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- {fileID: 475061233}
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- {fileID: 475061233}
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@ -567,6 +573,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 3
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m_RootOrder: 3
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@ -599,6 +606,7 @@ RectTransform:
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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m_Father: {fileID: 1725870972}
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m_Father: {fileID: 1725870972}
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m_RootOrder: 0
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m_RootOrder: 0
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@ -623,6 +631,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_Material: {fileID: 0}
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m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
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m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
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m_RaycastTarget: 1
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_Maskable: 1
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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@ -1165,6 +1174,7 @@ RectTransform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0, y: 0, z: 0}
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Children:
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- {fileID: 434624159}
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- {fileID: 434624159}
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m_Father: {fileID: 1871342}
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m_Father: {fileID: 1871342}
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@ -1226,6 +1236,7 @@ MonoBehaviour:
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m_FallbackScreenDPI: 96
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m_FallbackScreenDPI: 96
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m_DefaultSpriteDPI: 96
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m_DefaultSpriteDPI: 96
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m_DynamicPixelsPerUnit: 1
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m_DynamicPixelsPerUnit: 1
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m_PresetInfoIsWorld: 0
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--- !u!223 &966618987
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--- !u!223 &966618987
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Canvas:
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Canvas:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -1284,6 +1295,68 @@ RectTransform:
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type: 3}
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type: 3}
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m_PrefabInstance: {fileID: 7325523898178317159}
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m_PrefabInstance: {fileID: 7325523898178317159}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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--- !u!850595691 &1138715346
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LightingSettings:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Settings.lighting
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serializedVersion: 4
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m_GIWorkflowMode: 1
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m_EnableBakedLightmaps: 0
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m_EnableRealtimeLightmaps: 0
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m_RealtimeEnvironmentLighting: 1
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m_BounceScale: 1
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m_AlbedoBoost: 1
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m_IndirectOutputScale: 1
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m_UsingShadowmask: 1
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m_BakeBackend: 1
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m_LightmapMaxSize: 1024
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m_BakeResolution: 40
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m_Padding: 2
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m_LightmapCompression: 3
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m_AO: 0
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m_AOMaxDistance: 1
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m_CompAOExponent: 1
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m_CompAOExponentDirect: 0
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m_ExtractAO: 0
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m_MixedBakeMode: 2
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m_LightmapsBakeMode: 1
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m_FilterMode: 1
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m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0}
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m_ExportTrainingData: 0
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m_TrainingDataDestination: TrainingData
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m_RealtimeResolution: 2
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m_ForceWhiteAlbedo: 0
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m_ForceUpdates: 0
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m_FinalGatherRayCount: 256
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m_FinalGatherFiltering: 1
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m_PVRCulling: 1
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m_PVRSampling: 1
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m_PVRDirectSampleCount: 32
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m_PVRSampleCount: 512
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m_PVREnvironmentSampleCount: 256
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m_PVREnvironmentReferencePointCount: 2048
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m_LightProbeSampleCountMultiplier: 4
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m_PVRBounces: 2
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m_PVRMinBounces: 2
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m_PVREnvironmentMIS: 1
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m_PVRFilteringMode: 1
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m_PVRDenoiserTypeDirect: 1
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m_PVRDenoiserTypeIndirect: 1
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m_PVRDenoiserTypeAO: 1
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m_PVRFilterTypeDirect: 0
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m_PVRFilterTypeIndirect: 0
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m_PVRFilterTypeAO: 0
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m_PVRFilteringGaussRadiusDirect: 1
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m_PVRFilteringGaussRadiusIndirect: 5
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m_PVRFilteringGaussRadiusAO: 2
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m_PVRFilteringAtrousPositionSigmaDirect: 0.5
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m_PVRFilteringAtrousPositionSigmaIndirect: 2
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m_PVRFilteringAtrousPositionSigmaAO: 1
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m_PVRTiledBaking: 0
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--- !u!114 &1213307027
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--- !u!114 &1213307027
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -1314,6 +1387,16 @@ PrefabInstance:
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value: 1.4
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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type: 3}
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propertyPath: fallSpeed
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value: 0.07
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objectReference: {fileID: 0}
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- target: {fileID: 2607884839347368726, guid: acd6e6365b5fe4863aedc684a50b8028,
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type: 3}
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propertyPath: flyingFallSpeed
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value: 0.02
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objectReference: {fileID: 0}
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- target: {fileID: 4931350312200274921, guid: acd6e6365b5fe4863aedc684a50b8028,
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- target: {fileID: 4931350312200274921, guid: acd6e6365b5fe4863aedc684a50b8028,
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type: 3}
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type: 3}
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propertyPath: m_RootOrder
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propertyPath: m_RootOrder
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@ -1417,6 +1500,7 @@ RectTransform:
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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m_Father: {fileID: 2085388515}
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m_Father: {fileID: 2085388515}
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m_RootOrder: 0
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@ -1441,6 +1525,7 @@ MonoBehaviour:
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m_Material: {fileID: 0}
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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@ -1500,6 +1585,7 @@ RectTransform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Children:
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- {fileID: 1725870972}
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- {fileID: 1725870972}
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- {fileID: 2085388515}
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@ -1762,6 +1848,7 @@ Transform:
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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@ -1793,6 +1880,7 @@ Transform:
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@ -1856,6 +1944,7 @@ RectTransform:
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@ -1880,6 +1969,7 @@ MonoBehaviour:
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@ -1924,6 +2014,7 @@ MonoBehaviour:
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@ -1975,6 +2066,7 @@ RectTransform:
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|
- {fileID: 275350937}
|
||||||
m_Father: {fileID: 1303086387}
|
m_Father: {fileID: 1303086387}
|
||||||
|
|
@ -1999,6 +2091,7 @@ MonoBehaviour:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Navigation:
|
m_Navigation:
|
||||||
m_Mode: 3
|
m_Mode: 3
|
||||||
|
m_WrapAround: 0
|
||||||
m_SelectOnUp: {fileID: 0}
|
m_SelectOnUp: {fileID: 0}
|
||||||
m_SelectOnDown: {fileID: 0}
|
m_SelectOnDown: {fileID: 0}
|
||||||
m_SelectOnLeft: {fileID: 0}
|
m_SelectOnLeft: {fileID: 0}
|
||||||
|
|
@ -2043,6 +2136,7 @@ MonoBehaviour:
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_RaycastTarget: 1
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
m_Maskable: 1
|
m_Maskable: 1
|
||||||
m_OnCullStateChanged:
|
m_OnCullStateChanged:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
|
|
@ -2216,6 +2310,7 @@ Transform:
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 4
|
m_RootOrder: 4
|
||||||
|
|
@ -2444,6 +2539,7 @@ Transform:
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0, z: -10}
|
m_LocalPosition: {x: 0, y: 0, z: -10}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
|
|
@ -2519,6 +2615,7 @@ RectTransform:
|
||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 1266828205}
|
- {fileID: 1266828205}
|
||||||
m_Father: {fileID: 1303086387}
|
m_Father: {fileID: 1303086387}
|
||||||
|
|
@ -2543,6 +2640,7 @@ MonoBehaviour:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Navigation:
|
m_Navigation:
|
||||||
m_Mode: 3
|
m_Mode: 3
|
||||||
|
m_WrapAround: 0
|
||||||
m_SelectOnUp: {fileID: 0}
|
m_SelectOnUp: {fileID: 0}
|
||||||
m_SelectOnDown: {fileID: 0}
|
m_SelectOnDown: {fileID: 0}
|
||||||
m_SelectOnLeft: {fileID: 0}
|
m_SelectOnLeft: {fileID: 0}
|
||||||
|
|
@ -2587,6 +2685,7 @@ MonoBehaviour:
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_RaycastTarget: 1
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
m_Maskable: 1
|
m_Maskable: 1
|
||||||
m_OnCullStateChanged:
|
m_OnCullStateChanged:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
|
|
|
||||||
|
|
@ -239,6 +239,7 @@ namespace MyGame.Scenes.MiniGame.Scripts
|
||||||
{
|
{
|
||||||
player.Jump();
|
player.Jump();
|
||||||
}
|
}
|
||||||
|
player.SetJumpHold(Input.GetMouseButton(0) || Input.GetKey(KeyCode.Space));
|
||||||
player.Move();
|
player.Move();
|
||||||
// カメラ移動
|
// カメラ移動
|
||||||
cameraTransform.position = playerTransform.position.x * Vector3.right + cameraOffset;
|
cameraTransform.position = playerTransform.position.x * Vector3.right + cameraOffset;
|
||||||
|
|
|
||||||
|
|
@ -13,6 +13,8 @@ namespace MyGame.Scenes.MiniGame.Scripts
|
||||||
[SerializeField] private float hitWaitTime = 1f;
|
[SerializeField] private float hitWaitTime = 1f;
|
||||||
[SerializeField] private AnimationCurve jumpAnimationCurve;
|
[SerializeField] private AnimationCurve jumpAnimationCurve;
|
||||||
[SerializeField] private AnimationCurve hitAnimationCurve;
|
[SerializeField] private AnimationCurve hitAnimationCurve;
|
||||||
|
[SerializeField] private float flyingFallSpeed;
|
||||||
|
[SerializeField] private float fallSpeed;
|
||||||
[SerializeField] private GameObject itemHitCollider;
|
[SerializeField] private GameObject itemHitCollider;
|
||||||
[SerializeField] private GameObject obstacleHitCollider;
|
[SerializeField] private GameObject obstacleHitCollider;
|
||||||
[SerializeField] private GameObject level1;
|
[SerializeField] private GameObject level1;
|
||||||
|
|
@ -24,12 +26,17 @@ namespace MyGame.Scenes.MiniGame.Scripts
|
||||||
[SerializeField] private GameObject hitEffectPrefab;
|
[SerializeField] private GameObject hitEffectPrefab;
|
||||||
private Animator animator;
|
private Animator animator;
|
||||||
private bool isJump;
|
private bool isJump;
|
||||||
|
private bool isFall;
|
||||||
|
private bool isButtonHold;
|
||||||
|
private bool isFlying;
|
||||||
private bool isResult;
|
private bool isResult;
|
||||||
private bool isHit;
|
private bool isHit;
|
||||||
public bool IsHit => isHit;
|
public bool IsHit => isHit;
|
||||||
private readonly BoolReactiveProperty isHitStay = new BoolReactiveProperty();
|
private readonly BoolReactiveProperty isHitStay = new BoolReactiveProperty();
|
||||||
private IDisposable hitDisposable;
|
private IDisposable hitDisposable;
|
||||||
|
private IDisposable jumpHoldDisposable;
|
||||||
private Coroutine jumpCoroutine;
|
private Coroutine jumpCoroutine;
|
||||||
|
private Coroutine jumpFallCoroutine;
|
||||||
private Vector3 basePos;
|
private Vector3 basePos;
|
||||||
private int count;
|
private int count;
|
||||||
public IObservable<Collider2D> OnHitItem => itemHitCollider.OnTriggerEnter2DAsObservable().TakeUntilDestroy(this);
|
public IObservable<Collider2D> OnHitItem => itemHitCollider.OnTriggerEnter2DAsObservable().TakeUntilDestroy(this);
|
||||||
|
|
@ -75,21 +82,70 @@ namespace MyGame.Scenes.MiniGame.Scripts
|
||||||
SoundManager.Instance.PlaySE("se_minigame_Jump");
|
SoundManager.Instance.PlaySE("se_minigame_Jump");
|
||||||
animator?.Play("Brother_pink_jump", 0, 0);
|
animator?.Play("Brother_pink_jump", 0, 0);
|
||||||
isJump = true;
|
isJump = true;
|
||||||
|
isFall = false;
|
||||||
var lastFrame = jumpAnimationCurve[jumpAnimationCurve.length - 1];
|
var lastFrame = jumpAnimationCurve[jumpAnimationCurve.length - 1];
|
||||||
var jumpTime = lastFrame.time * 2;
|
// 最高点までのジャンプ
|
||||||
jumpCoroutine = this.CallLerp(jumpTime, t =>
|
jumpCoroutine = this.CallLerp(lastFrame.time, t =>
|
||||||
{
|
{
|
||||||
transform.SetLocalPositionY(basePos.y + jumpAnimationCurve.Evaluate(t * jumpTime));
|
transform.SetLocalPositionY(basePos.y + jumpAnimationCurve.Evaluate(t * lastFrame.time));
|
||||||
}, () =>
|
}, () =>
|
||||||
{
|
{
|
||||||
isJump = false;
|
// 最高点到達後、落下
|
||||||
if (isResult)
|
isFall = true;
|
||||||
|
jumpFallCoroutine = this.CallLerp(lastFrame.time, t =>
|
||||||
{
|
{
|
||||||
Result();
|
transform.SetLocalPositionY(basePos.y + jumpAnimationCurve.Evaluate(t * lastFrame.time + lastFrame.time));
|
||||||
}
|
}, () =>
|
||||||
|
{
|
||||||
|
isJump = false;
|
||||||
|
isFall = false;
|
||||||
|
if (isResult)
|
||||||
|
{
|
||||||
|
Result();
|
||||||
|
}
|
||||||
|
});
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// ジャンプ最高点到達後 isFall
|
||||||
|
/// 滑空時はflyingFallSpeedで緩やかに落ちる。滑空後にボタン離すとfallSpeedで落ちる
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="active"></param>
|
||||||
|
public void SetJumpHold(bool active)
|
||||||
|
{
|
||||||
|
if (isHit)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
isButtonHold = active;
|
||||||
|
// 滑空モード開始
|
||||||
|
if (isFall && active && !isFlying)
|
||||||
|
{
|
||||||
|
isFlying = true;
|
||||||
|
this.SafeStopCoroutine(jumpFallCoroutine);
|
||||||
|
jumpHoldDisposable?.Dispose();
|
||||||
|
jumpHoldDisposable = this.UpdateAsObservable()
|
||||||
|
.TakeWhile(_ => transform.localPosition.y > basePos.y)
|
||||||
|
.Subscribe(_ =>
|
||||||
|
{
|
||||||
|
// 滑空or落下切り替え
|
||||||
|
var currentSpeed = isButtonHold ? -flyingFallSpeed : -fallSpeed;
|
||||||
|
transform.AddLocalPositionY(currentSpeed);
|
||||||
|
}, () =>
|
||||||
|
{
|
||||||
|
isJump = false;
|
||||||
|
isFall = false;
|
||||||
|
isFlying = false;
|
||||||
|
if (isResult)
|
||||||
|
{
|
||||||
|
Result();
|
||||||
|
}
|
||||||
|
}).AddTo(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// こける
|
// こける
|
||||||
public void Hit(Vector3 hitPos)
|
public void Hit(Vector3 hitPos)
|
||||||
{
|
{
|
||||||
|
|
@ -105,6 +161,8 @@ namespace MyGame.Scenes.MiniGame.Scripts
|
||||||
hitDisposable?.Dispose();
|
hitDisposable?.Dispose();
|
||||||
|
|
||||||
this.SafeStopCoroutine(jumpCoroutine);
|
this.SafeStopCoroutine(jumpCoroutine);
|
||||||
|
this.SafeStopCoroutine(jumpFallCoroutine);
|
||||||
|
jumpHoldDisposable?.Dispose();
|
||||||
var diffHeight = transform.localPosition.y - basePos.y;
|
var diffHeight = transform.localPosition.y - basePos.y;
|
||||||
jumpCoroutine = this.CallLerp(diffHeight == 0f ? 0f : fallTime, t =>
|
jumpCoroutine = this.CallLerp(diffHeight == 0f ? 0f : fallTime, t =>
|
||||||
{
|
{
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue