演出位置等調整
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@ -620,7 +620,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &460945447
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RectTransform:
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m_ObjectHideFlags: 0
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@ -3162,7 +3162,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: -110}
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m_AnchoredPosition: {x: 0, y: -77}
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m_SizeDelta: {x: 100, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!199 &2043133483
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@ -3205,7 +3205,7 @@ ParticleSystemRenderer:
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 10
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m_SortingOrder: 60
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m_RenderMode: 0
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m_SortMode: 0
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m_MinParticleSize: 0
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@ -3481,7 +3481,7 @@ ParticleSystem:
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startSize:
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serializedVersion: 2
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minMaxState: 3
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scalar: 0.8
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scalar: 0.5
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minScalar: 0.3
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maxCurve:
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serializedVersion: 2
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@ -3943,7 +3943,7 @@ ParticleSystem:
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sphericalDirectionAmount: 0
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randomPositionAmount: 0
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radius:
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value: 2.67
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value: 2.56
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mode: 0
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spread: 0
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speed:
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