自動調理デバッグ修正

This commit is contained in:
kimura 2022-04-15 10:30:29 +09:00
parent 61f84360f4
commit 7f6e9537e0
1 changed files with 4 additions and 0 deletions

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@ -252,11 +252,15 @@ public class DebugOptionManager : MonoBehaviour
.DistinctUntilChanged() .DistinctUntilChanged()
.Subscribe(x => .Subscribe(x =>
{ {
gameData.AutoCookUsesCount = 0;
gameData.AutoCookLevel = autoCookList[x].level; gameData.AutoCookLevel = autoCookList[x].level;
// level1ならチュートリアル復活 // level1ならチュートリアル復活
if (gameData.AutoCookLevel == 1) if (gameData.AutoCookLevel == 1)
{ {
gameData.FinishedFlags &= ~TutorialFlag.AutoCook; gameData.FinishedFlags &= ~TutorialFlag.AutoCook;
gameData.AutoCookFinishTime = DateTime.UtcNow.ToBinary();
gameData.AutoCookProducts = Array.Empty<int>();
gameData.AutoCookUsesCount = 0;
} }
}).AddTo(this); }).AddTo(this);