リザルト修正

This commit is contained in:
kimura 2022-07-04 13:51:16 +09:00
parent d0e54175e5
commit 7b96a2babb
2 changed files with 5 additions and 1 deletions

View File

@ -1227,6 +1227,7 @@ MonoBehaviour:
materialNameText: {fileID: 0} materialNameText: {fileID: 0}
materialImageTarget: {fileID: 5034752974552429102} materialImageTarget: {fileID: 5034752974552429102}
materialAmountText: {fileID: 5034752974931089885} materialAmountText: {fileID: 5034752974931089885}
scoreText: {fileID: 3075952525041976627}
detailOffset: 250 detailOffset: 250
progressDuration: 1.5 progressDuration: 1.5
waitButtonActive: 1.5 waitButtonActive: 1.5

View File

@ -20,6 +20,7 @@ namespace MyGame.Scenes.MiniGame.Scripts
[SerializeField] private Text materialNameText; [SerializeField] private Text materialNameText;
[SerializeField] private Transform materialImageTarget; [SerializeField] private Transform materialImageTarget;
[SerializeField] private Text materialAmountText; [SerializeField] private Text materialAmountText;
[SerializeField] private Text scoreText;
[SerializeField] private float detailOffset; [SerializeField] private float detailOffset;
[SerializeField] private float progressDuration = .5f; [SerializeField] private float progressDuration = .5f;
[SerializeField] private float waitButtonActive = .5f; [SerializeField] private float waitButtonActive = .5f;
@ -61,6 +62,8 @@ namespace MyGame.Scenes.MiniGame.Scripts
gameData.ScrollGamePlaceScoreList.Add(placeScoreData); gameData.ScrollGamePlaceScoreList.Add(placeScoreData);
} }
scoreText.text = score.ToString();
// スコア更新 // スコア更新
stageScoreData.Score = Math.Max(stageScoreData.Score, score); stageScoreData.Score = Math.Max(stageScoreData.Score, score);
var prevPlaceScore = placeScoreData.Score; var prevPlaceScore = placeScoreData.Score;
@ -70,7 +73,7 @@ namespace MyGame.Scenes.MiniGame.Scripts
{ {
var amount = Mathf.FloorToInt((float)score / placeData.needScore); var amount = Mathf.FloorToInt((float)score / placeData.needScore);
var shopData = shopDataList.FirstOrDefault(data => data.itemId == placeData.itemId && data.Category == ItemCategory.Material); var shopData = shopDataList.FirstOrDefault(data => data.itemId == placeData.itemId && data.Category == ItemCategory.Material);
materialNameText.text = shopData.Name; // materialNameText.text = shopData.Name;
materialImageTarget.DestroyAllChildrens(); materialImageTarget.DestroyAllChildrens();
Instantiate(shopData.GetIconPrefab(), materialImageTarget); Instantiate(shopData.GetIconPrefab(), materialImageTarget);
materialAmountText.text = $"x{amount}"; materialAmountText.text = $"x{amount}";