diff --git a/popcorn/Assets/MyGame/Scenes/CornField/Scripts/CornField.cs b/popcorn/Assets/MyGame/Scenes/CornField/Scripts/CornField.cs index 4b9e3adc..c1385b17 100644 --- a/popcorn/Assets/MyGame/Scenes/CornField/Scripts/CornField.cs +++ b/popcorn/Assets/MyGame/Scenes/CornField/Scripts/CornField.cs @@ -229,9 +229,7 @@ public class CornField : MonoBehaviour { gameData.PlantLineDataList = new List { - new PlantLineData(PlantLineType.Top, CornFieldRank.Rank3), new PlantLineData(PlantLineType.Center, CornFieldRank.Rank1), - new PlantLineData(PlantLineType.Bottom, CornFieldRank.Rank2), }; } if (gameData.SeedlingDataList == null || gameData.SeedlingDataList.Count == 0) diff --git a/popcorn/Assets/MyGame/Scenes/DebugOption/Scripts/DebugOptionManager.cs b/popcorn/Assets/MyGame/Scenes/DebugOption/Scripts/DebugOptionManager.cs index 273539d7..874f3929 100644 --- a/popcorn/Assets/MyGame/Scenes/DebugOption/Scripts/DebugOptionManager.cs +++ b/popcorn/Assets/MyGame/Scenes/DebugOption/Scripts/DebugOptionManager.cs @@ -44,7 +44,12 @@ public class DebugOptionManager : MonoBehaviour var gameData = GameDataManager.GameData; resetFieldButton.OnClickAsObservable().Subscribe(_ => { - gameData.SeedlingDataList = null; + gameData.PlantLineDataList = new List + { + new PlantLineData(PlantLineType.Center, CornFieldRank.Rank1), + }; + gameData.SeedlingDataList = new List();; + gameData.MachineLevel = 1; }).AddTo(this); resetMaterialButton.OnClickAsObservable().Subscribe(_ =>