From 7942929e69eda1c2a5381375ccdbe8813a1d81e2 Mon Sep 17 00:00:00 2001 From: kimura Date: Mon, 14 Nov 2022 17:56:51 +0900 Subject: [PATCH] =?UTF-8?q?=E9=80=9A=E7=9F=A5=E7=94=A8=E3=82=AA=E3=83=96?= =?UTF-8?q?=E3=82=B6=E3=83=BC=E3=83=90=E3=81=AE=E5=8F=82=E7=85=A7=E3=83=8F?= =?UTF-8?q?=E3=83=BC=E3=83=88=E5=A4=89=E6=9B=B4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- popcorn/Assets/MyGame/Scripts/GameDataObserver.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/popcorn/Assets/MyGame/Scripts/GameDataObserver.cs b/popcorn/Assets/MyGame/Scripts/GameDataObserver.cs index 558733bd..962ebc8a 100644 --- a/popcorn/Assets/MyGame/Scripts/GameDataObserver.cs +++ b/popcorn/Assets/MyGame/Scripts/GameDataObserver.cs @@ -51,7 +51,7 @@ public class GameDataObserver : SingletonMonoBehaviour .Select(x => Observable.Interval(TimeSpan.FromSeconds(x))).Switch() .Subscribe(_ => { - heartObserver.OnNext(globalGameData.Heart); + heartObserver.OnNext(GameDataUtils.GetTotalHeart()); sceneCounter.OnNext(SceneManager.sceneCount); shopLevelObserver.OnNext(globalGameData.ViewedShopLevel); achievedMissionObserver.OnNext(cityGameData.AchievedMission.Count);