diff --git a/popcorn/Assets/MyGame/Scenes/DebugOption/Scripts/DebugOptionManager.cs b/popcorn/Assets/MyGame/Scenes/DebugOption/Scripts/DebugOptionManager.cs index 20bc2eea..824fc311 100644 --- a/popcorn/Assets/MyGame/Scenes/DebugOption/Scripts/DebugOptionManager.cs +++ b/popcorn/Assets/MyGame/Scenes/DebugOption/Scripts/DebugOptionManager.cs @@ -121,7 +121,7 @@ public class DebugOptionManager : MonoBehaviour gameData.StorageTanks.Add(new StorageTank(){Capacity = Const.TankCapacity}); } var flavor = gameData.StorageTanks[0].FlavorId; - if (flavor == -1) + if (flavor < 1) { flavor = 1; } diff --git a/popcorn/Assets/MyGame/Scenes/marketing/Scripts/Market.cs b/popcorn/Assets/MyGame/Scenes/marketing/Scripts/Market.cs index ab38c09f..49849851 100644 --- a/popcorn/Assets/MyGame/Scenes/marketing/Scripts/Market.cs +++ b/popcorn/Assets/MyGame/Scenes/marketing/Scripts/Market.cs @@ -598,6 +598,11 @@ public class Market : SingletonMonoBehaviour { GameDataManager.GameData.ShopStock.RemoveRange(0, GameDataManager.GameData.ShopStock.Count - ShopStockCount); } + + foreach (var stockData in GameDataManager.GameData.ShopStock.Where(stockData => stockData.FlavorId < 1)) + { + stockData.FlavorId = 1; + } } public void SetGameData(GameData newGameData)