diff --git a/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/GameManager.cs b/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/GameManager.cs index 34fe6670..1b693f0d 100644 --- a/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/GameManager.cs +++ b/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/GameManager.cs @@ -90,7 +90,7 @@ namespace MyGame.Scenes.MiniGame.Scripts var stageData = levelStageList[0]; var scoreUpdate = new Subject().AddTo(this); stageSelectView.SetPlaceData(levelPlaceList); - scoreUpdate.Subscribe(_ => + scoreUpdate.StartWith(Unit.Default).Subscribe(_ => { // スコア更新 var placeScore = gameData.ScrollGamePlaceScoreList.FirstOrDefault(data => data.Id == placeId)?.Score ?? 0; @@ -122,7 +122,6 @@ namespace MyGame.Scenes.MiniGame.Scripts ScrollGameWatchVideoDialog.ShowDialog(ResetGameWithCount); }).AddTo(this); - scoreUpdate.OnNext(Unit.Default); menuState.Subscribe(x => {