fix ステージリセット
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@ -28,7 +28,7 @@ namespace MyGame.Scenes.MiniGame.Scripts
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switch (itemType)
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{
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case Type.Item1:
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gameObject.SetActive(false);
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transform.SetLocalScale(0f);
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break;
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case Type.Obstacle:
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break;
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@ -21,7 +21,7 @@ namespace MyGame.Scenes.MiniGame.Scripts
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{
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stage.parent.FindAllChildrensComponent<Collider2D>(collider =>
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{
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collider.gameObject.SetActive(true);
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transform.SetLocalScale(1f);
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collider.enabled = true;
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});
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}
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