去除unity退出
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@ -29,7 +29,8 @@ public sealed class ApplicationExitConfirmDialogManager : MonoBehaviour
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public void OnExit(){
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public void OnExit(){
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#if UNITY_EDITOR
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#if UNITY_EDITOR
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UnityEditor.EditorApplication.isPlaying = false;
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UnityEditor.EditorApplication.isPlaying = false;
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#else
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#elif ANDROID_GP
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Debug.Log("Application.Quit();");
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UnityEngine.Application.Quit();
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UnityEngine.Application.Quit();
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#endif
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#endif
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}
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}
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@ -22,7 +22,9 @@ public sealed class InitializeUnitySettings : MonoBehaviour {
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// SRDebug.Init();
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// SRDebug.Init();
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#endif
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#endif
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#if ANDROID_GP
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BackButtonManager.Instance.SetGenericAction(ApplicationExitConfirmDialogManager.ShowDialog);
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BackButtonManager.Instance.SetGenericAction(ApplicationExitConfirmDialogManager.ShowDialog);
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#endif
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Application.targetFrameRate = 60;
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Application.targetFrameRate = 60;
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