diff --git a/popcorn/Assets/MyGame/Scenes/marketing/Scripts/ProductManagement.cs b/popcorn/Assets/MyGame/Scenes/marketing/Scripts/ProductManagement.cs index 9c60742b..311d19ea 100644 --- a/popcorn/Assets/MyGame/Scenes/marketing/Scripts/ProductManagement.cs +++ b/popcorn/Assets/MyGame/Scenes/marketing/Scripts/ProductManagement.cs @@ -5,20 +5,7 @@ using UnityEngine.UI; public class ProductManagement : MonoBehaviour { - public static readonly string PrevSceneNameTag = "ProductManagementPrevSceneName"; - - [SerializeField] private Button prevButton; - private void Start() { - var prevGameScene = GameScenes.Main; - if (LocalCacheManager.Exists(PrevSceneNameTag)) - { - prevGameScene = LocalCacheManager.Load(PrevSceneNameTag); - } - prevButton.OnClickAsObservable().Subscribe(_ => - { - TransitionManager.Instance.LoadScene(prevGameScene); - }).AddTo(this); } } diff --git a/popcorn/Assets/MyGame/Scripts/FooterManager.cs b/popcorn/Assets/MyGame/Scripts/FooterManager.cs index 4a98e135..119c9d39 100644 --- a/popcorn/Assets/MyGame/Scripts/FooterManager.cs +++ b/popcorn/Assets/MyGame/Scripts/FooterManager.cs @@ -36,7 +36,6 @@ public class FooterManager : MonoBehaviour }).AddTo(this); productManagementButton.BindToOnClick(shareGate, _ => { - LocalCacheManager.Save(ProductManagement.PrevSceneNameTag, Enum.Parse(typeof(GameScenes), gameObject.scene.name)); TransitionManager.Instance.LoadScene(GameScenes.ProductManagement); return Observable.Timer(TimeSpan.FromSeconds(.5f)).AsUnitObservable(); }).AddTo(this);