チュートリアル時のリワードボタン非表示

This commit is contained in:
kimura 2021-10-27 11:32:55 +09:00
parent ed6ecfaa56
commit 5d23b512bb
2 changed files with 2 additions and 1 deletions

View File

@ -128,7 +128,7 @@ public class KitchenManager : MonoBehaviour
// 休憩リワード
var remaining = (int) DateTime.FromBinary(gameData.kitchenRefreshTime).Subtract(DateTime.UtcNow).TotalSeconds;
if (remaining > 0)
if (remaining > 0 || gameData.isFirstPlay)
{
adButton.gameObject.SetActive(false);
kitchenView.SetNormalAnimation();

View File

@ -54,6 +54,7 @@ public class MarketManager : MonoBehaviour
gameData.FinishTutorial();
GameDataManager.SaveGameData();
walkerMask.gameObject.SetActive(false);
resetRefreshTimer.OnNext((int) DateTime.FromBinary(gameData.increaseCustomerTime).Subtract(DateTime.UtcNow).TotalSeconds);
rewardButtonView.gameObject.SetActive(true);
TutorialManager.Instance.ShowTutorialConversation(11);
}).AddTo(controller).AddTo(this);