From 59bc6367fc4fb378495697a9edbfe0420f42e5da Mon Sep 17 00:00:00 2001 From: kimura Date: Thu, 28 Jul 2022 12:47:46 +0900 Subject: [PATCH] =?UTF-8?q?null=E5=AF=BE=E7=AD=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- popcorn/Assets/MyGame/Scripts/SpreadsheetData.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/popcorn/Assets/MyGame/Scripts/SpreadsheetData.cs b/popcorn/Assets/MyGame/Scripts/SpreadsheetData.cs index 6eff2b29..52d94329 100644 --- a/popcorn/Assets/MyGame/Scripts/SpreadsheetData.cs +++ b/popcorn/Assets/MyGame/Scripts/SpreadsheetData.cs @@ -562,8 +562,8 @@ public sealed class ScrollGameStageData public int length; public ScrollGameDifficulty Difficulty => (ScrollGameDifficulty)difficulty; - private string[] BeginPrefabName => beginPrefabName.Split(','); - private string[] RandomPrefabName => randomPrefabName.Split(','); + private string[] BeginPrefabName => beginPrefabName?.Split(',') ?? Array.Empty(); + private string[] RandomPrefabName => randomPrefabName?.Split(',') ?? Array.Empty(); public Transform[] GetBeginStagePrefabs() { return BeginPrefabName.Select(x => Resources.Load($"ScrollGame/Stages/Stage{x}")).ToArray();