diff --git a/popcorn/Assets/MyGame/Scripts/SpreadsheetData.cs b/popcorn/Assets/MyGame/Scripts/SpreadsheetData.cs index 6eff2b29..52d94329 100644 --- a/popcorn/Assets/MyGame/Scripts/SpreadsheetData.cs +++ b/popcorn/Assets/MyGame/Scripts/SpreadsheetData.cs @@ -562,8 +562,8 @@ public sealed class ScrollGameStageData public int length; public ScrollGameDifficulty Difficulty => (ScrollGameDifficulty)difficulty; - private string[] BeginPrefabName => beginPrefabName.Split(','); - private string[] RandomPrefabName => randomPrefabName.Split(','); + private string[] BeginPrefabName => beginPrefabName?.Split(',') ?? Array.Empty(); + private string[] RandomPrefabName => randomPrefabName?.Split(',') ?? Array.Empty(); public Transform[] GetBeginStagePrefabs() { return BeginPrefabName.Select(x => Resources.Load($"ScrollGame/Stages/Stage{x}")).ToArray();