アイテム判定修正
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@ -257,6 +257,10 @@ namespace MyGame.Scenes.MiniGame.Scripts
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{
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return;
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}
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if (item.ItemType == StageItem.Type.Item1)
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{
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return;
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}
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var closestPoint = x.ClosestPoint(playerTransform.position);
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x.enabled = false;
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