add result
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using UnityEngine;
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namespace MyGame.Scenes.MiniGame.Scripts
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{
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public class ResultManager : MonoBehaviour
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{
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[SerializeField] private ResultView resultView;
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public void ShowResult()
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{
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}
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}
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}
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fileFormatVersion: 2
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guid: 1fc24dbddd0945f88b3f12d9fa309fa7
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timeCreated: 1655774996
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using System;
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using UnityEngine;
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using UnityEngine.UI;
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namespace MyGame.Scenes.MiniGame.Scripts
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{
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public class ResultView : MonoBehaviour
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{
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[SerializeField] private Button closeButton;
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[SerializeField] private Button retryButton;
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private void Start()
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{
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}
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}
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}
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fileFormatVersion: 2
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guid: 7f2d9998fe34453ca2ef6df451a75184
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timeCreated: 1655717498
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