デバッグ処理削除

This commit is contained in:
kimura 2022-10-07 16:16:56 +09:00
parent b3cdff3311
commit 510293aed7
1 changed files with 2 additions and 8 deletions

View File

@ -34,12 +34,8 @@ public class KitchenManager : MonoBehaviour
showAdDialogSubject.AddTo(this); showAdDialogSubject.AddTo(this);
SoundManager.Instance.PlayBGM("bgm_Main"); SoundManager.Instance.PlayBGM("bgm_Main");
var globalGameData = GameDataManager.GameData; var globalGameData = GameDataManager.GameData;
var newGameData = GameDataUtils.CreateCityData(2); // globalGameData.CustomizeCoinElapsed = Int32.MaxValue / 2;
// newGameData.IsFundingCompleted = true; // PartTimerManager.Instance.UpdateList();
newGameData.Heart = 0;
// gameData.IsFundingCompleted = true;
// gameData.PartTimerElapsed = 100;
// globalGameData.CurrentCityId = Const.DefaultCityId;
var cityGameData = GameDataManager.GetCurrentCityGameData(); var cityGameData = GameDataManager.GetCurrentCityGameData();
// レシピの表示 // レシピの表示
@ -56,14 +52,12 @@ public class KitchenManager : MonoBehaviour
if (isPartTimer) if (isPartTimer)
{ {
var partTimersData = SpreadsheetDataManager.Instance.GetBaseDataList<PartTimerData>(Const.PartTimerDataSheet); var partTimersData = SpreadsheetDataManager.Instance.GetBaseDataList<PartTimerData>(Const.PartTimerDataSheet);
partTimersData[0].maxSales = 300;
var cityDataList = SpreadsheetDataManager.Instance.GetBaseDataList<CityData>(Const.CityDataSheet); var cityDataList = SpreadsheetDataManager.Instance.GetBaseDataList<CityData>(Const.CityDataSheet);
var cityData = cityDataList.First(data => data.id == globalGameData.CurrentCityId); var cityData = cityDataList.First(data => data.id == globalGameData.CurrentCityId);
// バイト強化可能か判定 // バイト強化可能か判定
partTimerButtonView.SetBadgeActive(PartTimerManager.CheckLevelUp(globalGameData.CurrentCityId)); partTimerButtonView.SetBadgeActive(PartTimerManager.CheckLevelUp(globalGameData.CurrentCityId));
partTimerButtonView.OnClick.Subscribe(_ => partTimerButtonView.OnClick.Subscribe(_ =>
{ {
newGameData.Heart += 110;
PartTimerDialog.ShowDialog(cityData, partTimersData, () => PartTimerDialog.ShowDialog(cityData, partTimersData, () =>
{ {
partTimerButtonView.SetBadgeActive(PartTimerManager.CheckLevelUp(globalGameData.CurrentCityId)); partTimerButtonView.SetBadgeActive(PartTimerManager.CheckLevelUp(globalGameData.CurrentCityId));