出店演出のカスタマイズ店舗表示を修正
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@ -1,4 +1,5 @@
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using System;
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using System;
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using MyGame.Scenes.marketing.Scripts;
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using UniRx;
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using UniRx;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.UI;
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@ -14,9 +15,15 @@ namespace MyGame.Scenes.WorldMap.Scripts
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[SerializeField] private Animator backgroundAnimator;
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[SerializeField] private Animator backgroundAnimator;
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[SerializeField] private Button closeButton;
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[SerializeField] private Button closeButton;
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[SerializeField] private Text titleText;
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[SerializeField] private Text titleText;
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[SerializeField] private MarketView marketView;
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private void Start()
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private void Start()
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{
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{
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marketView.SetAllItem();
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marketView.transform.FindAllChildrensComponent<SpriteRenderer>(r =>
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{
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r.maskInteraction = SpriteMaskInteraction.VisibleInsideMask;
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});
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var (cityData, onClose) = LocalCacheManager.Load<(CityData, Action)>(CallbackTag);
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var (cityData, onClose) = LocalCacheManager.Load<(CityData, Action)>(CallbackTag);
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LocalCacheManager.Remove(CallbackTag);
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LocalCacheManager.Remove(CallbackTag);
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closeButton.OnClickAsObservable().Take(1).Subscribe(_ =>
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closeButton.OnClickAsObservable().Take(1).Subscribe(_ =>
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