Merge branch 'develop' of bitbucket.org:usaya/popcorn into develop

This commit is contained in:
koya_15 2021-07-20 18:03:49 +09:00
commit 4b108bde78
8 changed files with 81 additions and 45 deletions

View File

@ -8878,7 +8878,7 @@ MonoBehaviour:
cornMissMeter: {fileID: 1871878300}
missTextSpawnTransform: {fileID: 676036207}
cornSpawnCount: 50
maxFailedCornCount: 10
maxFailedCornCount: 25
baseGrowSpeed: 1
coldGrowSpeed: 0.1
hotGrowSpeed: 2

View File

@ -67,10 +67,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 175dce409df2f4d3aa1941a08822e03e, type: 3}
m_Name:
m_EditorClassIdentifier:
spriteRenderer: {fileID: 8958880017665793879}
cornSeedSprite: {fileID: 21300000, guid: 97ac0328246620745b8881e07f709ce7, type: 3}
cornSimpleSprite: {fileID: 21300000, guid: 041ad2539ff56d945ab2da4be6a02f04, type: 3}
cornBurntSprite: {fileID: 21300000, guid: a9d669186411b2b4da1511f59a91b4c9, type: 3}
cornSkin: {fileID: 7130900939474693981}
effectBurnt: {fileID: 3984349228049242719, guid: 02298b5aac4434a4c81aec58ad2caa9d,
type: 3}
animator: {fileID: 5972257590091015193}
@ -121,6 +118,7 @@ GameObject:
m_Component:
- component: {fileID: 9198528551727453440}
- component: {fileID: 8958880017665793879}
- component: {fileID: 7130900939474693981}
m_Layer: 0
m_Name: Image_corn
m_TagString: Untagged
@ -192,6 +190,22 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!114 &7130900939474693981
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3431194784518736845}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c466f7c9f9e84d04b4a0afae69c08384, type: 3}
m_Name:
m_EditorClassIdentifier:
spriteRenderer: {fileID: 8958880017665793879}
cornSeedSprite: {fileID: 21300000, guid: 97ac0328246620745b8881e07f709ce7, type: 3}
cornSimpleSprite: {fileID: 21300000, guid: 041ad2539ff56d945ab2da4be6a02f04, type: 3}
cornBurntSprite: {fileID: 21300000, guid: a9d669186411b2b4da1511f59a91b4c9, type: 3}
--- !u!1 &4761356856374534614
GameObject:
m_ObjectHideFlags: 0

View File

@ -11,7 +11,6 @@ public enum CornCondition
Seed,
Simple,
Burnt,
Spilled
}
[RequireComponent(typeof(Rigidbody2D))]
@ -20,11 +19,8 @@ public class Corn : MonoBehaviour
private static readonly int HashCornGrow = Animator.StringToHash("CornGrow");
private static readonly int HashCornBurn = Animator.StringToHash("CornBurn");
private static readonly int HashWaitOffset = Animator.StringToHash("WaitOffset");
[SerializeField] private SpriteRenderer spriteRenderer;
[SerializeField] private Sprite cornSeedSprite;
[SerializeField] private Sprite cornSimpleSprite;
[SerializeField] private Sprite cornBurntSprite;
[SerializeField] private CornSkin cornSkin;
[SerializeField] private GameObject effectBurnt;
[SerializeField] private Animator animator;
@ -38,6 +34,8 @@ public class Corn : MonoBehaviour
public IReadOnlyReactiveProperty<CornCondition> Condition => condition;
private readonly ReactiveProperty<CornCondition> condition = new ReactiveProperty<CornCondition>(CornCondition.Seed);
public IReadOnlyReactiveProperty<bool> Spilled => spilled;
private readonly ReactiveProperty<bool> spilled = new ReactiveProperty<bool>();
// 角度調整
@ -48,9 +46,8 @@ public class Corn : MonoBehaviour
{
condition.AddTo(this);
rigidbody = GetComponent<Rigidbody2D>();
spriteRenderer.sprite = cornSeedSprite;
spriteTransform = spriteRenderer.transform;
spriteTransform = cornSkin.transform;
rotationResolverTransform = spriteTransform.parent.parent;
animator.SetFloat(HashWaitOffset, Random.value/2);
@ -58,17 +55,26 @@ public class Corn : MonoBehaviour
private void Start()
{
rigidbody.MovePosition(new Vector2(Random.value * 2 - 1, Random.value * 2 - 1));
rigidbody.SetRotation(Random.value * 360);
rigidbody.MovePosition(Random.insideUnitCircle);
rigidbody.SetRotation(Random.rotation);
cornSkin.ChangeSkin(condition.Value);
// コーンが飛んでいく
// コーン飛び出し演出
this.ObserveEveryValueChanged(x => x.rigidbody.velocity.magnitude)
.Where(x => x >= cornSpillSpeed)
.ThrottleFirstFrame(30) // 30フレーム間隔開ける
.Select(_ => Random.value < .2f) // 演出を出す確率
.FirstOrDefault()
.Subscribe(_ =>
{
condition.Value = CornCondition.Spilled;
}).AddTo(this);
{
spilled.Value = true;
var clone = Instantiate(cornSkin);
clone.ChangeSkin(condition.Value);
var cloneRigidBody = clone.gameObject.AddComponent<Rigidbody2D>();
cloneRigidBody.gravityScale = 0;
cloneRigidBody.AddForce(rigidbody.velocity.normalized * 20f, ForceMode2D.Impulse);
this.CallWaitForSeconds(2f, () => Destroy(clone.gameObject));
}).AddTo(this);
condition.Pairwise().Subscribe(x =>
{
@ -82,9 +88,6 @@ public class Corn : MonoBehaviour
case CornCondition.Burnt:
CornBurnt();
break;
case CornCondition.Spilled:
CornSpilled(x.Previous);
break;
default:
throw new ArgumentOutOfRangeException(nameof(x), x, null);
}
@ -101,11 +104,6 @@ public class Corn : MonoBehaviour
private void Update()
{
if (condition.Value == CornCondition.Spilled)
{
return;
}
cornGrowTime += Time.deltaTime * cornGrowSpeed;
if (cornGrowTime >= cornBurntTime)
{
@ -119,24 +117,20 @@ public class Corn : MonoBehaviour
private void CornPop()
{
spriteRenderer.sprite = cornSimpleSprite;
rigidbody.AddForce(cornPopSpeed * new Vector2(Random.value * 2 - 1, Random.value * 2 - 1), ForceMode2D.Impulse);
cornSkin.ChangeSkin(condition.Value);
rigidbody.AddForce(cornPopSpeed * Random.insideUnitCircle, ForceMode2D.Impulse);
animator.SetTrigger(HashCornGrow);
VibrationManager.Instance.PlayVibrationOnce();
}
private void CornBurnt()
{
spriteRenderer.sprite = cornBurntSprite;
cornSkin.ChangeSkin(condition.Value);
animator.SetTrigger(HashCornBurn);
var effect = Instantiate(effectBurnt, transform);
this.CallWaitForSeconds(.8f, () => Destroy(effect));
}
private void CornSpilled(CornCondition prevCondition)
{
}
public void SetCornProperty(float popTime, float burntDuration, float spillSpeed, float popSpeed)
{
cornPopTime = popTime;

View File

@ -178,15 +178,18 @@ public class CornManager : MonoBehaviour
// ミス数加算
missCount.Value++;
break;
case CornCondition.Spilled:
// 同時に飛び出したとき用に演出をばらつかせる
corn.CallWaitForSeconds(Random.Range(0f, .5f), () => cornSpilledSubject.OnNext(condition.Previous));
break;
default:
throw new ArgumentOutOfRangeException(nameof(condition), condition, null);
}
}).AddTo(compositeDisposable);
corn.Spilled
.Subscribe(_ =>
{
// 同時に飛び出したとき用に演出をばらつかせる
corn.CallWaitForSeconds(Random.Range(0f, .5f), () => cornSpilledSubject.OnNext(corn.Condition.Value));
}).AddTo(compositeDisposable);
cornConditions.Add(corn.Condition);
}

View File

@ -18,10 +18,6 @@ public class CornMissEffect : MonoBehaviour
burntSprite.SetActive(true);
spilledSprite.SetActive(false);
break;
case CornCondition.Spilled:
burntSprite.SetActive(false);
spilledSprite.SetActive(true);
break;
default:
throw new ArgumentOutOfRangeException(nameof(condition), condition, null);
}

View File

@ -0,0 +1,28 @@
using System;
using UnityEngine;
public class CornSkin : MonoBehaviour
{
[SerializeField] private SpriteRenderer spriteRenderer;
[SerializeField] private Sprite cornSeedSprite;
[SerializeField] private Sprite cornSimpleSprite;
[SerializeField] private Sprite cornBurntSprite;
public void ChangeSkin(CornCondition condition)
{
switch (condition)
{
case CornCondition.Seed:
spriteRenderer.sprite = cornSeedSprite;
break;
case CornCondition.Simple:
spriteRenderer.sprite = cornSimpleSprite;
break;
case CornCondition.Burnt:
spriteRenderer.sprite = cornBurntSprite;
break;
default:
throw new ArgumentOutOfRangeException(nameof(condition), condition, null);
}
}
}

View File

@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: c466f7c9f9e84d04b4a0afae69c08384
timeCreated: 1626764991

View File

@ -22,8 +22,6 @@ public class CornSpilled : MonoBehaviour
spilledCornRenderer.sprite = spilledBurntCornSprite;
spilledCornGrainRenderer.sprite = spilledBurntCornGrainSprite;
break;
case CornCondition.Spilled:
break;
default:
throw new ArgumentOutOfRangeException(nameof(condition), condition, null);
}