diff --git a/popcorn/Assets/MyGame/Scripts/CityGameDataDict.cs b/popcorn/Assets/MyGame/Scripts/GameDataDict.cs similarity index 77% rename from popcorn/Assets/MyGame/Scripts/CityGameDataDict.cs rename to popcorn/Assets/MyGame/Scripts/GameDataDict.cs index f28a5306..b03935bc 100644 --- a/popcorn/Assets/MyGame/Scripts/CityGameDataDict.cs +++ b/popcorn/Assets/MyGame/Scripts/GameDataDict.cs @@ -8,4 +8,8 @@ namespace MyGame.Scripts public class CityGameDataDict : Dictionary { } + + public class FundingDict : Dictionary + { + } } \ No newline at end of file diff --git a/popcorn/Assets/MyGame/Scripts/CityGameDataDict.cs.meta b/popcorn/Assets/MyGame/Scripts/GameDataDict.cs.meta similarity index 100% rename from popcorn/Assets/MyGame/Scripts/CityGameDataDict.cs.meta rename to popcorn/Assets/MyGame/Scripts/GameDataDict.cs.meta diff --git a/popcorn/Assets/MyGame/Scripts/GameDataManager.cs b/popcorn/Assets/MyGame/Scripts/GameDataManager.cs index bec82134..c42f5c1e 100644 --- a/popcorn/Assets/MyGame/Scripts/GameDataManager.cs +++ b/popcorn/Assets/MyGame/Scripts/GameDataManager.cs @@ -190,6 +190,13 @@ public sealed class GameData { public int CurrentCityId; // 選択中の都市 public int[] Cities; // 解放済みの都市 public CityGameDataDict CityGameDataDict; // 都市ごとのデータ + + // 資金調達 + public FundingDict FundingDict; // 国ごとの調達済み資金 + + // バイト君 + public int PartTimerLevel; + public int PartTimerElapsed; // ゲーム起動時間 // mission [DataMember(Name = "Data1001")]