自動調理 最大レベルでの表示を追加
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@ -29,6 +29,8 @@ namespace MyGame.Scenes.Main.Scripts
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var gameData = GameDataManager.GameData;
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var autoCookDataList = SpreadsheetDataManager.Instance.GetBaseDataList<AutoCookData>(Const.AutoCookDataSheet);
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var autoCookData = autoCookDataList.First(data => data.level == gameData.AutoCookLevel);
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var maxLevel = autoCookDataList.Last().level;
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var isMaxLevel = autoCookData.level >= maxLevel;
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closeButton.OnClickAsObservable().Take(1).Subscribe(_ =>
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{
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@ -58,7 +60,7 @@ namespace MyGame.Scenes.Main.Scripts
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cookerLevelText.text = $"{gameData.AutoCookLevel}";
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earnCountText.text = $"{autoCookData.earnCount}個";
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durationText.text = $"{autoCookData.duration}時間";
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usesCountText.text = $"{gameData.AutoCookUsesCount}/{autoCookData.clearCount}";
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usesCountText.text = isMaxLevel ? "--/--" : $"{gameData.AutoCookUsesCount}/{autoCookData.clearCount}";
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}
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public static void ShowDialog(Action onSuccess = null, Action onClose = null){
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