デフォピッチ設定をパラメータに表示

This commit is contained in:
kimura 2022-07-28 13:16:07 +09:00
parent 89f2cef063
commit 3f6f254e76
1 changed files with 2 additions and 1 deletions

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@ -33,6 +33,7 @@ namespace MyGame.Scenes.MiniGame.Scripts
[SerializeField] private GameObject readyObject; [SerializeField] private GameObject readyObject;
[SerializeField] private GameObject tutorialPopupObject; [SerializeField] private GameObject tutorialPopupObject;
[SerializeField] private float resultWaitTime = 1f; [SerializeField] private float resultWaitTime = 1f;
[SerializeField, ReadOnly] private float easyPitch = 1f;
[SerializeField] private float normalPitch = 1.1f; [SerializeField] private float normalPitch = 1.1f;
[SerializeField] private float hardPitch = 1.2f; [SerializeField] private float hardPitch = 1.2f;
[SerializeField] private float extraPitch = 1.4f; [SerializeField] private float extraPitch = 1.4f;
@ -218,7 +219,7 @@ namespace MyGame.Scenes.MiniGame.Scripts
player.SetSpeed(x); player.SetSpeed(x);
var pitch = x switch var pitch = x switch
{ {
ScrollGameDifficulty.Easy => 1f, ScrollGameDifficulty.Easy => easyPitch,
ScrollGameDifficulty.Normal => normalPitch, ScrollGameDifficulty.Normal => normalPitch,
ScrollGameDifficulty.Hard => hardPitch, ScrollGameDifficulty.Hard => hardPitch,
ScrollGameDifficulty.Extra => extraPitch, ScrollGameDifficulty.Extra => extraPitch,