From 3f6f254e76e4662a85f902425a8c7cda7a5e6e2c Mon Sep 17 00:00:00 2001 From: kimura Date: Thu, 28 Jul 2022 13:16:07 +0900 Subject: [PATCH] =?UTF-8?q?=E3=83=87=E3=83=95=E3=82=A9=E3=83=94=E3=83=83?= =?UTF-8?q?=E3=83=81=E8=A8=AD=E5=AE=9A=E3=82=92=E3=83=91=E3=83=A9=E3=83=A1?= =?UTF-8?q?=E3=83=BC=E3=82=BF=E3=81=AB=E8=A1=A8=E7=A4=BA?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/GameManager.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/GameManager.cs b/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/GameManager.cs index 4473bf86..e6e87b36 100644 --- a/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/GameManager.cs +++ b/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/GameManager.cs @@ -33,6 +33,7 @@ namespace MyGame.Scenes.MiniGame.Scripts [SerializeField] private GameObject readyObject; [SerializeField] private GameObject tutorialPopupObject; [SerializeField] private float resultWaitTime = 1f; + [SerializeField, ReadOnly] private float easyPitch = 1f; [SerializeField] private float normalPitch = 1.1f; [SerializeField] private float hardPitch = 1.2f; [SerializeField] private float extraPitch = 1.4f; @@ -218,7 +219,7 @@ namespace MyGame.Scenes.MiniGame.Scripts player.SetSpeed(x); var pitch = x switch { - ScrollGameDifficulty.Easy => 1f, + ScrollGameDifficulty.Easy => easyPitch, ScrollGameDifficulty.Normal => normalPitch, ScrollGameDifficulty.Hard => hardPitch, ScrollGameDifficulty.Extra => extraPitch,