From 3d599a4eff41eae413cc8d7d707b85ca44d859dc Mon Sep 17 00:00:00 2001 From: kimura Date: Tue, 19 Apr 2022 17:55:52 +0900 Subject: [PATCH] =?UTF-8?q?=E3=82=BF=E3=83=B3=E3=82=AF=E9=81=B8=E6=8A=9E?= =?UTF-8?q?=E6=94=B9=E5=96=84?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../MyGame/Scenes/marketing/Scripts/ProductManagement.cs | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/popcorn/Assets/MyGame/Scenes/marketing/Scripts/ProductManagement.cs b/popcorn/Assets/MyGame/Scenes/marketing/Scripts/ProductManagement.cs index 80fb06c2..ef8f87b2 100644 --- a/popcorn/Assets/MyGame/Scenes/marketing/Scripts/ProductManagement.cs +++ b/popcorn/Assets/MyGame/Scenes/marketing/Scripts/ProductManagement.cs @@ -155,7 +155,6 @@ public class ProductManagement : MonoBehaviour { case ManagementState.None: ChangeAllTankInteractable(tankList, true); - ClearSelectedTank(tankList); break; case ManagementState.Replacing: break; @@ -245,6 +244,7 @@ public class ProductManagement : MonoBehaviour tanks.Current.SetData(gameData.StorageTanks[tanks.Current.TankNumber - 1]); GameDataManager.SaveGameData(); } + ClearSelectedTank(tankList); state.Value = ManagementState.None; }).AddTo(this); @@ -259,10 +259,6 @@ public class ProductManagement : MonoBehaviour // 商品補充タイプ切替 view.RefillType.Subscribe(mode => { - if (state.Value != ManagementState.Tasting) - { - state.Value = ManagementState.None; - } // 補充方法変更 gameData.RefillMode = mode; GameDataManager.SaveGameData();