From 3c430f264c5a9fe7d9b55ee8577d3aee627035fb Mon Sep 17 00:00:00 2001 From: kimura Date: Fri, 25 Nov 2022 11:37:10 +0900 Subject: [PATCH] =?UTF-8?q?=E8=87=AA=E5=8B=95=E8=AA=BF=E7=90=86=E5=99=A8?= =?UTF-8?q?=E3=81=AE=E8=A1=A8=E7=A4=BA=E6=9D=A1=E4=BB=B6=E3=82=92=E9=83=BD?= =?UTF-8?q?=E5=B8=82=E3=83=AC=E3=83=99=E3=83=AB=E3=81=AB=E5=A4=89=E6=9B=B4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- popcorn/Assets/MyGame/Scenes/Main/Scripts/KitchenManager.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/popcorn/Assets/MyGame/Scenes/Main/Scripts/KitchenManager.cs b/popcorn/Assets/MyGame/Scenes/Main/Scripts/KitchenManager.cs index 293ca560..00f678f7 100644 --- a/popcorn/Assets/MyGame/Scenes/Main/Scripts/KitchenManager.cs +++ b/popcorn/Assets/MyGame/Scenes/Main/Scripts/KitchenManager.cs @@ -123,7 +123,7 @@ public class KitchenManager : MonoBehaviour // バイト有効時は自動調理と大量注文が非表示 partTimerButtonView.gameObject.SetActive(isPartTimer); orderIndicatorView.gameObject.SetActive(!isPartTimer); - autoCookView.SetActive(!isPartTimer && globalGameData.ViewedShopLevel >= Const.AutoCookAvailableLevel); + autoCookView.SetActive(!isPartTimer && cityGameData.ViewedShopLevel >= Const.AutoCookAvailableLevel); kitchenView.SetActive(!isPartTimer); // 大量注文の調理から戻ってきたときにダイアログ開く @@ -265,7 +265,7 @@ public class KitchenManager : MonoBehaviour } kitchenView.SetActive(true); CheckOrderAndSetPhoneTap(); - autoCookView.SetActive(globalGameData.ViewedShopLevel >= Const.AutoCookAvailableLevel); + autoCookView.SetActive(cityGameData.ViewedShopLevel >= Const.AutoCookAvailableLevel); }); }).AddTo(this);