diff --git a/popcorn/Assets/MyGame/Prefabs/TutorialObjectMask.prefab b/popcorn/Assets/MyGame/Prefabs/TutorialObjectMask.prefab index 5746c2a5..ecf5700e 100644 --- a/popcorn/Assets/MyGame/Prefabs/TutorialObjectMask.prefab +++ b/popcorn/Assets/MyGame/Prefabs/TutorialObjectMask.prefab @@ -50,8 +50,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 72} - m_SizeDelta: {x: 100, y: 100} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 185.75012, y: 206.53009} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &5618796564699367770 MonoBehaviour: @@ -437,7 +437,7 @@ PrefabInstance: - target: {fileID: 8182262933506378416, guid: 4c15a47e1d920844fad7ca50f3885536, type: 3} propertyPath: m_AnchorMax.y - value: 1 + value: 0.5 objectReference: {fileID: 0} - target: {fileID: 8182262933506378416, guid: 4c15a47e1d920844fad7ca50f3885536, type: 3} @@ -447,7 +447,7 @@ PrefabInstance: - target: {fileID: 8182262933506378416, guid: 4c15a47e1d920844fad7ca50f3885536, type: 3} propertyPath: m_AnchorMin.y - value: 1 + value: 0.5 objectReference: {fileID: 0} - target: {fileID: 8182262933506378416, guid: 4c15a47e1d920844fad7ca50f3885536, type: 3} diff --git a/popcorn/Assets/MyGame/Scenes/marketing/Scripts/MarketManager.cs b/popcorn/Assets/MyGame/Scenes/marketing/Scripts/MarketManager.cs index d19f2e8e..cf17689c 100644 --- a/popcorn/Assets/MyGame/Scenes/marketing/Scripts/MarketManager.cs +++ b/popcorn/Assets/MyGame/Scenes/marketing/Scripts/MarketManager.cs @@ -50,7 +50,7 @@ public class MarketManager : MonoBehaviour walkerMask.gameObject.SetActive(true); // お客さん配置 var controller = market.SetTutorialCustomer(); - walkerMask.SetTargetArrow(controller.transform); + walkerMask.SetTargetArrow(controller.transform, offset:50f); controller.State .FirstOrDefault(x => x == CustomerState.Wait) .Subscribe(_ => { }, () => diff --git a/popcorn/Assets/MyGame/Scripts/TutorialObjectMask.cs b/popcorn/Assets/MyGame/Scripts/TutorialObjectMask.cs index a820d3a3..5699c2d9 100644 --- a/popcorn/Assets/MyGame/Scripts/TutorialObjectMask.cs +++ b/popcorn/Assets/MyGame/Scripts/TutorialObjectMask.cs @@ -28,7 +28,7 @@ namespace MyGame.Scripts unmaskArrow.gameObject.SetActive(active); } - public void SetTargetArrow(Transform target, bool isFlip = false, float offset = 200f) + public void SetTargetArrow(Transform target, bool isFlip = false, float offset = 0f) { // unmaskArrow.FitTo(target); var rt = unmaskArrow.transform as RectTransform; @@ -50,7 +50,7 @@ namespace MyGame.Scripts rt.anchorMax = rt.anchorMin = new Vector2(0.5f, 0.5f); } - public void SetTargetArrow(RectTransform target, bool isFlip = false, float offset = 200f) + public void SetTargetArrow(RectTransform target, bool isFlip = false, float offset = 0f) { // unmaskArrow.FitTo(target); var rt = unmaskArrow.transform as RectTransform;