ヘッダーにカスタマイズ機能ボタン遷移追加

This commit is contained in:
kimura 2022-05-13 11:10:42 +09:00
parent 5462ef272a
commit 3432181f72
2 changed files with 9 additions and 3 deletions

View File

@ -48,6 +48,7 @@ MonoBehaviour:
missionButton: {fileID: 7425175309417248097}
informationButton: {fileID: 137127164298331678}
missionIndicator: {fileID: 1937919369583800779}
customizeButton: {fileID: 2699539194628049746}
--- !u!114 &2603354116673325400
MonoBehaviour:
m_ObjectHideFlags: 0

View File

@ -12,6 +12,7 @@ public class HeaderManager : MonoBehaviour
[SerializeField] private Button missionButton;
[SerializeField] private Button informationButton;
[SerializeField] private GameObject missionIndicator;
[SerializeField] private Button customizeButton;
private void Start()
{
@ -19,7 +20,7 @@ public class HeaderManager : MonoBehaviour
settingButton.OnClickAsObservable().ThrottleFirst(TimeSpan.FromSeconds(1f)).Subscribe(_ =>
{
TransitionManager.Instance.LoadSceneAdditive(GameScenes.SettingsDialog);
});
}).AddTo(this);
missionButton.OnClickAsObservable().ThrottleFirst(TimeSpan.FromSeconds(1f)).Subscribe(_ =>
{
isOpenMission = true;
@ -30,16 +31,20 @@ public class HeaderManager : MonoBehaviour
missionIndicator.SetActive(GameDataObserver.Instance.UpdateMissionAchieved.Value);
},
active => missionIndicator.SetActive(active));
});
}).AddTo(this);
informationButton.OnClickAsObservable().ThrottleFirst(TimeSpan.FromSeconds(1f)).Subscribe(_ =>
{
TransitionManager.Instance.LoadSceneAdditive(GameScenes.Information);
});
}).AddTo(this);
// mission報酬通知
GameDataObserver.Instance.UpdateMissionAchieved
.Where(_ => !isOpenMission).Subscribe(x =>
{
missionIndicator.SetActive(x);
}).AddTo(this);
customizeButton.OnClickAsObservable().Subscribe(_ =>
{
TransitionManager.Instance.LoadScene(GameScenes.Customize);
}).AddTo(this);
}
}