fix DebugGame.cs

This commit is contained in:
kimura 2022-07-01 10:40:40 +09:00
parent c1df5d0e40
commit 3335373be4
1 changed files with 9 additions and 3 deletions

View File

@ -19,13 +19,19 @@ namespace MyGame.Scenes.MiniGame.Scripts
[SerializeField] private Button resetPlayCountButton; [SerializeField] private Button resetPlayCountButton;
[SerializeField] private Button allHiScoreButton; [SerializeField] private Button allHiScoreButton;
private void Start() #if UNITY_EDITOR || DEVELOPMENT_BUILD
#else
private void Awake()
{ {
#if !UNITY_EDITOR
Destroy(resetScoreButton); Destroy(resetScoreButton);
Destroy(resetPlayCountButton); Destroy(resetPlayCountButton);
Destroy(allHiScoreButton); Destroy(allHiScoreButton);
#else }
#endif
#if UNITY_EDITOR || DEVELOPMENT_BUILD
private void Start()
{
isDebug.AddTo(this); isDebug.AddTo(this);
resetScoreButton.OnClickAsObservable().Subscribe(_ => resetScoreButton.OnClickAsObservable().Subscribe(_ =>